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Releases: sumghai/MedPod

[1.5] MedPod 1.5.34

02 Nov 20:26
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Version 1.5.34 - 3 Nov 2024


  • Updated for 1.5.4243
  • Added Rot Stink Exposure to non-critical hediffs greylist
  • Fixed non-critical hediffs greylist causing patients to leave MedPods early
  • Updated Royalty DLC compatibility
    • Added Psychic Supression to non-critical hediffs greylist
  • Updated compatibility patches and functions
    • Save Our Ship 2: Fixed MedPods losing medical bed status when ship is moved

[1.5] MedPod 1.5.33

21 Sep 22:15
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Version 1.5.33 - 22 Sep 2024


  • Updated for 1.5.4104
  • Updated compatibility patches
    • Removed patch for GiTS Cyberbrains, as hediff from original mod has been fixed to be compatible with MedPods

[1.5] MedPod 1.5.32

14 Sep 23:14
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Version 1.5.32 - 15 Sep 2024


  • Updated for 1.5.4104
  • Updated compatibility patches
    • Added patch for GiTS Cyberbrains to make the Closed Shell Syndrome hediff always treatable and prevent pawns from being stuck in MedPods

[1.5] MedPod 1.5.31

10 Aug 22:36
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Version 1.5.31 - 11 Aug 2024


  • Updated for 1.5.4104
  • Optimized MedPod search logic for pawns (courtesy of @bbradson)

[1.5] MedPod 1.5.30

08 Jul 06:15
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Version 1.5.30 - 8 Jul 2024


  • Updated for 1.5.4104
  • Updated Isolinear Processor market value, trade tag and texture for future compatibility with Project Lethe
  • Fixed valid bed type logic preventing animals from using VetPods
  • Removed Fluffy's Mod Manager manifest file, as that mod is largely obsolete

[1.5] MedPod 1.5.29

26 Jun 05:39
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Version 1.5.29 - 26 Jun 2024


  • Updated for 1.5.4104
  • Re-added delta-wave induced coma hediffs required by RW 1.4 version of MedPod mod

Note: Allow Guest functionality introduced in v1.5.27 for RW 1.5 will not be backported to RW 1.4

[1.5] MedPod 1.5.28

20 Jun 05:46
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Version 1.5.28 - 20 Jun 2024


  • Updated for 1.5.4104
  • Fixed patient discharge check method causing patients to be stuck in MedPods

[1.5] MedPod 1.5.27

19 Jun 05:56
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Version 1.5.27 - 19 Jun 2024


  • Updated for 1.5.4104
  • Added Allow Guest gizmo button to MedPods
    • Players can now allow/prohibit non-colony visitors, traders and guests from using individual MedPods
    • Guests will not use prisoner or slave MedPods
  • Revamped MedPod logic to no longer use delta-wave induced coma hediffs
  • Updated compatibility patches
    • Added patch for Orion's Hospitality to allow guests to use MedPods without losing their guest status

[1.5] MedPod 1.5.26

07 Jun 08:26
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Version 1.5.26 - 7 Jun 2024


  • Updated for 1.5.4104
  • Fixed stripping float menu options for corpses being hidden when MedPods are built
  • Updated compatibility patches
    • Added patch for Vanilla Races Expanded - Saurid to ignore various Saurid xenotype hediffs

[1.5] MedPod 1.5.25

24 May 20:25
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Version 1.5.25 - 25 May 2024


  • Updated for 1.5.4104
  • Fixed bug where drafted float menu options for arresting, carrying, stripping stabilizing (Combat Extended) and tending were available for patients already being treated on MedPods
  • Fixed bug where pawns with hediffs or traits that should block from using MedPod could still be forced to do so
  • Removed support for 1.3
  • Updated compatibility patches
    • Updated patch for Save Our Ship 2 to prevent foamgel pawns from ever using MedPods