Handlebars templating language implemented in Rust and for Rust.
Handlebars-rust is the template engine that renders the official Rust website rust-lang.org, its book.
extern crate handlebars;
#[macro_use]
extern crate serde_json;
use handlebars::Handlebars;
fn main() -> Result<(), Box<dyn Error>> {
let mut reg = Handlebars::new();
// render without register
println!(
"{}",
reg.render_template("Hello {{name}}", &json!({"name": "foo"}))?
);
// register template using given name
reg.register_template_string("tpl_1", "Good afternoon, {{name}}")?;
println!("{}", reg.render("tpl_1", &json!({"name": "foo"}))?);
Ok(())
}
If you are not familiar with handlebars language syntax, it is recommended to walk through their introduction first.
Check the render
example in the source tree. The example shows you how
to:
- Create a
Handlebars
registry and register the template from files; - Create a custom Helper with closure or struct implementing
HelperDef
, and register it; - Define and prepare some data;
- Render it;
Run cargo run --example render
to see results
(or RUST_LOG=handlebars=info cargo run --example render
for logging
output).
Checkout examples/
for more concrete demos of the current API.
Handlebars will track Rust nightly and stable channel. When dropping support for previous stable versions, I will bump minor version and clarify in CHANGELOG.
Handlebars version range | Minimum Rust version |
---|---|
~3.0.0 | 1.32 |
~2.0.0 | 1.32 |
~1.1.0 | 1.30 |
~1.0.0 | 1.23 |
Changelog is available in the source tree named as CHANGELOG.md
.
Any contribution to this library is welcomed. To get started into development, I have several Help Wanted issues, with the difficulty level labeled. When running into any problem, feel free to contact me on github.
I'm always looking for maintainers to work together on this library, let me know (via email or anywhere in the issue tracker) if you want to join.
I'm now accepting donations on liberapay and buymeacoffee if you find my work helpful and want to keep it going.
Handlebars is a real-world templating system that you can use to build your application without pain.
This library doesn't attempt to use some macro magic to allow you to write your template within your rust code. I admit that it's fun to do that but it doesn't fit real-world use cases.
Only essential control directives if
and each
are built-in. This
prevents you from putting too much application logic into your template.
You can write your own helper with Rust! It can be a block helper or inline helper. Put your logic into the helper and don't repeat yourself.
A helper can be as a simple as a Rust function like:
handlebars_helper!(hex: |v: i64| format!("0x{:x}", v));
/// register the helper
handlebars.register_helper("hex", Box::new(hex));
And using it in your template:
With script_helper
feature flag enabled, you can also create helpers
using rhai script, just like JavaScript
for handlebars-js. This feature was in early stage. Its API was limited at the
moment, and can change in future.
Every time I look into a templating system, I will investigate its support for template inheritance.
Template include is not sufficient for template reuse. In most cases you will need a skeleton of page as parent (header, footer, etc.), and embed your page into this parent.
You can find a real example of template inheritance in
examples/partials.rs
and templates used by this file.
Handlebars 3.0 can be used in WebAssembly projects.
- Iron: handlebars-iron
- Rocket: rocket/contrib
- Warp: handlebars example
- Tower-web: Built-in
- Actix: handlebars example
The adopters page lists projects that uses handlebars for part of their functionalities.
The extensions page has libraries that provide additional helpers, decorators and outputs to handlebars-rust, and you can use in your own projects.
This library (handlebars-rust) is open sourced under the MIT License.