It is a lite library to render multiple videos and recoder a new video.
// camera and videos play together
Make sure in you own controller which you need to use the function is integrated NVViewController.h
- (void)viewDidLoad {
[super viewDidLoad];
// create video url
NSString *itemPath = [[NSBundle mainBundle] pathForResource:@"videoinfo0" ofType:@".mp4"];
NSURL *url = [NSURL fileURLWithPath:itemPath];
// create video object
NVVideo *video = [[NVVideo alloc] initAVPlayerVideoWithURL:url];
video.frame = CGRectMake(0.0, 0.0, 375.0, 667.0);
video.contentMode = NVModeScaleAspectFill;
// set filter
[video changeFilter:SZTVR_PIXELATE];
// add to render scene
[self addRenderTarget:video];
// create camera object
NVCamera *camera = [[NVCamera alloc] initWithDevicePosition:CAMERA_BACK];
camera.frame = CGRectMake(0.0, 0.0, 375.0, 667.0);
camera.contentMode = NVModeScaleAspectFill;
[camera changeFilter:SZTVR_NORMAL];
[self addRenderTarget:camera];
}
- (void)initRecodeUtil
{
// create recode handle
self.recodeUtil = [[NVRecord alloc] initWithRecodeName:[NSString stringWithFormat:@"recode_demo"]];
self.recodeUtil.renderTarget = [self getSurfaceBuffer];
self.recodeUtil.delegate = self;
}
// method
[self.recodeUtil startRecording];
[self.recodeUtil endRecording];
typedef NS_ENUM(NSInteger, SZTFilterMode) {
SZTVR_NORMAL, // 普通
SZTVR_LUMINANCE, // 像素色值亮度平均,图像黑白 (黑白效果)
SZTVR_PIXELATE, // 马赛克
SZTVR_EXPOSURE, // 曝光 (美白)
SZTVR_DISCRETIZE, // 离散
SZTVR_BLUR, // 模糊
SZTVR_BILATERAL, // 双边模糊
SZTVR_HUE, // 饱和度
SZTVR_POLKADOT, // 像素圆点花样
SZTVR_GAMMA, // 伽马线
SZTVR_GLASSSPHERE, // 水晶球效果
SZTVR_CROSSHATCH, // 法线交叉线
//------------特效-------------//
BEAUTY_FILTER, // 美颜 (美白,润色,磨皮)
BULGE, // 哈哈镜 (凸)
STRETCH, // 拉伸
FAKE3D, // 抖音抖动
SOUL_SCALE, // 灵魂出窍
HALLUCINATION, // 幻觉
MULTICOLOURED, // 五光十色
OLD_VIDEO, // 老旧视频
X_INVERT, // X光
EDGE_SHINE, // 边缘发光
TONE_CURVE, // 色调曲线滤镜
};
typedef NS_ENUM(NSInteger, CIFilterMode) {
CIPhotoEffectInstant, // 怀旧
CIPhotoEffectMono, // 单色
CIPhotoEffectNoir, // 黑白
CIPhotoEffectFade, // 褪色
CIPhotoEffectTonal, // 色调
CIPhotoEffectProcess, // 冲印
CIPhotoEffectTransfer, // 岁月
CIPhotoEffectChrome, // 铬黄
CIVibrance, // 鲜艳 // inputAmount
};
typedef NS_ENUM(NSInteger, NVContentMode) {
NVModeScaleToFill, // 填充
NVModeScaleAspectFill, // 从中间自适应填充
};
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