High-Performance Multi-Material Continuum Physics Engine (work in progress).
The solver is being developed using Taichi, therefore it is cross-platform and supports multithreaded CPUs and massively parallel GPUs.
The short-term plan is
- To build a reusable multimaterial (water/elastic/snow/sand/mud) simulator
- To integrate the simulator into Blender
- Install Taichi with pip
python3 demo_2d.py
and you will see
python3 demo_3d.py
and you will see a 3D simulation visualized in 2D.
(Not sure if it is the standard approach, but it works for now.)
- Find the Python3 executable bundled in Blender. Open a console in Blender and type in
import sys
print(sys.exec_prefix)
The output looks like /XXX/blender-2.81a-linux-glibc217-x86_64/2.81
, which means python3 is located at /XXX/blender-2.81a-linux-glibc217-x86_64/2.81/python/bin/python3.7
- Install pip using that Python executable
- Install Taichi:
./python3.7m -m pip install taichi-nightly
- Set the environment variable
BLENDER_USER_ADDON_PATH
, e.g./home/XXX/.config/blender/2.81/scripts/addons
- Execute
python3 install_blender_addo.py
to install the addon- If you are doing development and wish to keep refreshing the installed addon, add argument
-k
.
- If you are doing development and wish to keep refreshing the installed addon, add argument
- Restart Blender to reload the addon