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Simon v2 Overview

The general relationship between the four micro-controllers is:

Light <= Console <=> Tower, Music

That is, Console has a unidirectional relationship with Light (I/O pins), and bidirectional relationships with Tower (radio) and Music (serial).

Microcontrollers

  • Light

    • Arduino Pro Mini controlling WS2812 RGB pixel strips to light rim and buttons on the console.
    • Has 4x GPIO pin connection via Console(Light).
  • Tower

    • JeeNode controlling tower lights and fire.
    • Has RFB12b connection for two-way communication via Console(Tower).
  • Music

    • Arduino Pro Mini controlling VS1053 music breakout.
    • Has Serial connection for two-way communication via Console(Sound).
  • Console

    • Arduino Mega controlling the Simon implementation.
    • Arranged around submodules mirroring the outboard micro-controllers and internal functions:
    • Button: Responsible for hard buttons on a PCB. Used for debugging purposes.
    • Extern: Responsible for interfacing with other projects via RFM12b (currently: Clouds, Giles).
    • Gameplay: Responsible for Simon implementation as a Finite State Machine.
    • Touch: Responsible for UX input via MPR121 capsense breakout.
    • Light: Responsible for UX (light) output local to the console. Coordinates outboard Light.
    • Tower: Responsible for UX (light/fire) output to Towers. Coordinates outboard Tower.
    • Music: Responsible for UX (sound) output. Coordinates outboard Music.

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