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v0.18.63

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@themuffinator themuffinator released this 07 Sep 18:35
· 34 commits to main since this release
  • new cvar: g_dm_crosshair_id: show/hide crosshair id's
  • new entity keys:
    • notq2: inhibit the entity when not in Q2 style ruleset
    • notq3: inhibit the entity when not in Q3A style ruleset
    • ruleset: allow only in the specified ruleset(s) (q2re/mm/q3a)
    • not_ruleset: inhibit in the specified ruleset(s) (q2re/mm/q3a)
    • powerups_on: allow only when powerups are enabled
    • powerups_off: allow only when powerups are disabled
    • count: overrides amount of ammo given for a weapon pickup
  • ammo packs now checks auto weapon switching to grenades upon pickup
  • voting: corrected minimum number of arguments check on validations
  • fixed Q3A ruleset weapon pickup ammo rules
  • enhancements to map entity overrides utilising new entity keys