NuklearNim is Nim binding for Nuklear GUI library. At the moment it is in the alpha stage and generally, it is a WYSIWYG (or DIY) type of the project. ;)
I created the project because I needed a GUI library for my other projects in Nim. It is more like backup than a real project. I will occasionally update the binding as I will work more with it in other cases. For this reason I don't accept any bug reports or requests for features. Not until stable stage 3 of the project (for roadmap, please look below).
If you read this file on GitHub: please don't send pull requests here. All will be automatically closed. Any code propositions should go to the Fossil repository.
- Stage 3: Rewrite everything in Nim. The current stage, started.
To use it in your project, you will need files:
nuklear.h
- Nuklear library itselfnuklear.nim
- Nim main binding file to the Nuklear library.nk_*.nim
- Nim submodules, for various Nuklear UI elements.- nuklear_xxx.h - the selected backend for Nuklear library. For example,
nuklear_sdl_renderer.h
- nuklear_xxx.nim - Nim binding for the selected backed. In the same example,
it will be
nuklear_sdl_renderer.nim
.
You will need also to set the proper flags for C compiler, so it will be able to find the library.
In your project, always import binding to the backed, not to the library
itself. For example, import nuklear_sdl_renderer
.
To build the demo, enter demo directory and run build.nims script. You will
need to set paths in config.nims file too. To see all available backends,
just run build.nims without any argument. For example, to build the demo with
Xlib backend, type ./build.nims sdl2
.
At the moment only in form of the code, in demo directory plus comments in nuklear.h and nuklear.nim files. Don't expect anything better soon(TM). ;)
The project released under 3-Clause BSD license. The original Nuklear library code is released under Public Domain/MIT license (at your option).
Bartek thindil Jasicki