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Tables/JamesBond007Premium/FeatureContent/ActionButton.html
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1 class="ActionButton">Action Button</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('ActionButton');" /> | ||
<hr /> | ||
<p>Press the Action Button while it is lit/blinking the following colors for the following perks:</p> | ||
<ul> | ||
<li>Blue (Press) - Smart Missile</li> | ||
<li>Flashing Yellow (Hold down) - Add-A-Ball</li> | ||
<li>Pink (Press) - 007 Scoring Playfield Multiplier</li> | ||
<li>Green (Hold down) - Swipe-A-Ball</li> | ||
</ul> | ||
<p>If multiple options are available, hitting a flipper will change the color.</p> | ||
</body> | ||
</html> |
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1 class="BondLetters">B-O-N-D Letters</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('BONDLetters');" /> | ||
<hr /> | ||
<p>Roll through unlit lanes to light each B-O-N-D Letter. Lit lanes can be controlled via the flippers. Completing B-O-N-D an even number of times lights <span class="FeatureLink HighStakes" onclick="LoadFeatureToBottomSheet('HighStakes');">High Stakes</span>.</p> | ||
</body> | ||
</html> |
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1>Ball Save</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('BallSave');" /> | ||
<hr /> | ||
<p>Shoot the <span class="FeatureLink DragonTankTarget" onclick="LoadFeatureToBottomSheet('DragonTankTarget');">Dragon Tank Target</span> five times to light a ball save. Continue shooting the target to light the other ball save.</p> | ||
<p>The lit ball save location can be controlled via the flippers.</p> | ||
</body> | ||
</html> |
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Tables/JamesBond007Premium/FeatureContent/Bird1Multiball.html
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1 class="Bird1Multiball">Bird 1 Multiball</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('Bird1Multiball');" /> | ||
<hr /> | ||
<p>Shoot the three drop targets in front of the rocket to light the locks. Begin Bird 1 Multiball by shooting up the center lane three times.</p> | ||
<p>At the beginning of Bird 1 Multiball shoot the flashing green shots three times to earn a multiball extender.</p> | ||
<p>Shoot green shots for jackpots. Clearing all jackpot shots reactivates them, and they first become double jackpots, then triple jackpots.</p> | ||
<p>Shoot the rocket when the red lights at the base are flashing for a super jackpot.</p> | ||
</body> | ||
</html> |
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Tables/JamesBond007Premium/FeatureContent/BondJamesBondMultiball.html
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1>Bond...James Bond Multiball</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('BondJamesBondMultiball');" /> | ||
<hr /> | ||
<p>Shoot ten lit shots followed by the side ramp for a super jackpot.</p> | ||
</body> | ||
</html> |
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1 class="BondWomen">Bond Women</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('BondWomen');" /> | ||
<hr /> | ||
<p>The following Bond Women can be collected and act as playfield multipliers:</p> | ||
<ul> | ||
<li>Honey Ryder</li> | ||
<li>Tatiana Romanova</li> | ||
<li>Pussy Galore</li> | ||
<li>Domino</li> | ||
<li>Kissy</li> | ||
<li>Tiffany Case</li> | ||
</ul> | ||
<p>Once flashing, shoot the Bond Women inner loop to collect one. Their light will then turn solid. All Bond Women with a solid light are lost at the end of a ball.</p> | ||
</body> | ||
</html> |
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Tables/JamesBond007Premium/FeatureContent/DoubleOhSevenScoring.html
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1 class="DoubleOhSevenScoring">007 Scoring</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('DoubleOhSevenScoring');" /> | ||
<hr /> | ||
<p>Qualify 007 Scoring by lighting at least one of the <span class="FeatureLink BondWomen" onclick="LoadFeatureToBottomSheet('BondWomen');">Bond Women</span>. Press the <span class="FeatureLink ActionButton" onclick="LoadFeatureToBottomSheet('ActionButton');">Action Button</span> while lit pink to begin.</p> | ||
<p>Each collected <span class="FeatureLink BondWomen" onclick="LoadFeatureToBottomSheet('BondWomen');">Bond Woman</span> adds +1X to your multiplier and adds 10 seconds to the mode.</p> | ||
</body> | ||
</html> |
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Tables/JamesBond007Premium/FeatureContent/DragonTankTarget.html
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1 class="DragonTankTarget">Dragon Tank Target</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('DragonTankTarget');" /> | ||
<hr /> | ||
<p>Repeatedly hitting the Dragon Tank Target lights a <span class="FeatureLink BallSave" onclick="LoadFeatureToBottomSheet('BallSave');">Ball Save</span>.</p> | ||
<p>During <span class="FeatureLink JetpackMultiball" onclick="LoadFeatureToBottomSheet('JetpackMultiball');">Jetpack Multiball</span>, shoot this target while the figure is directly above it to score a super jackpot.</p> | ||
</body> | ||
</html> |
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1>Extra Ball</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('ExtraBall');" /> | ||
<hr /> | ||
<p>Extra Ball can be collected at the left eject.</p> | ||
</body> | ||
</html> |
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Tables/JamesBond007Premium/FeatureContent/FeatureStyles.css
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.ActionButton { | ||
color: #D0DBD3; | ||
} | ||
|
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.Bird1Multiball { | ||
color: #FFADC5; | ||
} | ||
|
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.BondLetters { | ||
color: #85FF47; | ||
} | ||
|
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.BondWomen { | ||
color: #CBE600; | ||
} | ||
|
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.DoubleOhSevenScoring { | ||
color: #FFB35C; | ||
} | ||
|
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.DragonTankTarget { | ||
color: #A7EDC7; | ||
} | ||
|
||
.HerMajestysSecretService { | ||
color: #A8FFA4; | ||
} | ||
|
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.HenchmenModes { | ||
color: #DAC6B9; | ||
} | ||
|
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.HighStakes { | ||
color: #b1f3f2; | ||
} | ||
|
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.JetpackMultiball { | ||
color: #FAFFAD; | ||
} | ||
|
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.MI6Lanes { | ||
color: #FFD1A4; | ||
} | ||
|
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.PopBumpers { | ||
color: #B8CAEA; | ||
} | ||
|
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.QBranch { | ||
color: #DACBE7; | ||
} | ||
|
||
.RocketLane { | ||
color: #FFF0DF; | ||
} | ||
|
||
.SkillShots { | ||
color: #00E639; | ||
} | ||
|
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.SPECTRELetters { | ||
color: #4ad0fc; | ||
} | ||
|
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.VillainModes { | ||
color: #cff9bd; | ||
} |
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Tables/JamesBond007Premium/FeatureContent/HenchmenModes.html
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1 class="HenchmenModes">Henchmen Modes</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('HenchmenModes');" /> | ||
<hr /> | ||
<p>Shoot the Henchmen Modes ramp to begin the lit henchmen mode. The lit mode can be changed via the <span class="FeatureLink PopBumpers" onclick="LoadFeatureToBottomSheet('PopBumpers');">Pop Bumpers</span> or Goldfinger target.</p> | ||
<p>The Henchmen Modes are:</p> | ||
<ul> | ||
<li>Professor Dent (Sinister Summit)</li> | ||
<li>Grant (Encounter on the Orient Express)</li> | ||
<li>Oddjob (He Blew a Fuse)</li> | ||
<li>Fiona Volpe (Femme Fatale)</li> | ||
<li>Mr. Osato (Arrange Usual Reception Please)</li> | ||
<li>Mr. Wint & Mr. Kidd (Mr. Wint & Mr. Kidd)</li> | ||
</ul> | ||
<p>Completing a mode awards a <span class="FeatureLink SmartMissiles" onclick="LoadFeatureToBottomSheet('SmartMissiles');">Smart Missile</span>.</p> | ||
</body> | ||
</html> |
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Tables/JamesBond007Premium/FeatureContent/HerMajestysSecretService.html
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1 class="HerMajestysSecretService">Her Majesty's Secret Service</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('HerMajestysSecretService');" /> | ||
<hr /> | ||
<p>Complete all mini-wizard modes to light this final wizard mode. Can be started by shooting the villains or henchmen ramp.</p> | ||
</body> | ||
</html> |
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1 class="HighStakes">High Stakes</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('HighStakes');" /> | ||
<hr /> | ||
<p>High Stakes mystery awards become lit when <span class="FeatureLink BONDLetters" onclick="LoadFeatureToBottomSheet('BONDLetters');">B-O-N-D Letters</span> are completed an even number of times. Collect at the left eject.</p> | ||
</body> | ||
</html> |
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1>Inlanes</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('Inlanes');" /> | ||
<hr /> | ||
<p>WIP</p> | ||
</body> | ||
</html> |
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Tables/JamesBond007Premium/FeatureContent/JetpackMultiball.html
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1 class="JetpackMultiball">Jetpack Multiball</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('JetpackMultiball');" /> | ||
<hr /> | ||
<p>Left eject shots advance Jetpack Multiball. </p> | ||
<p>Begin Jetpack Multiball by shooting the left ramp once fully lit. The amount of eject and ramp shots required increases for subsequent Jetpack Multiballs.</p> | ||
<p>When the multiball begins, shoot the center lane to lock in a jackpot value. This value decreases over time while not locked. Smart Missiles may be used to complete this shot.</p> | ||
<p>After enough jackpot shots are hit, shoot the left ramp for a double jackpot. Shoot the <span class="FeatureLink DragonTankTarget" onclick="LoadFeatureToBottomSheet('DragonTankTarget');">Dragon Tank Target</span> while the Bond figure passes over it, causing the ball to land on the target above, which activates the Super Jackpot and awards and Add-A-Ball.</p> | ||
<p>Jackpots re-light and this can process can be repeated but this time with the Bond figure being controlled by the flippers.</p> | ||
</body> | ||
</html> |
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1 class="MI6Lanes">MI6 Lanes</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('MI6Lanes');" /> | ||
<hr /> | ||
<p>Complete MI6 Lanes to increase your end of ball bonus multiplier.</p> | ||
</body> | ||
</html> |
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1>Modes</h1> | ||
<hr /> | ||
<p>There are 24 different modes spread across four different groups. Completing all six in a single group qualifies a wizard mode.</p> | ||
<ul> | ||
<li> | ||
<span class="FeatureLink VillainModes" onclick="LoadFeatureToBottomSheet('VillainModes');">Villain Modes</span> | ||
</li> | ||
<li> | ||
<span class="FeatureLink HenchmenModes" onclick="LoadFeatureToBottomSheet('HenchmenModes');">Henchmen Modes</span> | ||
</li> | ||
<li> | ||
<span class="FeatureLink QBranch" onclick="LoadFeatureToBottomSheet('QBranch');">Q Branch Modes</span> | ||
</li> | ||
<li> | ||
<span class="FeatureLink SPECTRELetters" onclick="LoadFeatureToBottomSheet('SPECTRELetters');">SPECTRE Weapons Countdown Modes</span> | ||
</li> | ||
</ul> | ||
<p>Completing modes awards <span class="FeatureLink SmartMissiles" onclick="LoadFeatureToBottomSheet('SmartMissiles');">Smart Missiles</span>.</p> | ||
<p>Starting one <span class="FeatureLink VillainModes" onclick="LoadFeatureToBottomSheet('VillainModes');">Villain Mode</span>, one <span class="FeatureLink HenchmenModes" onclick="LoadFeatureToBottomSheet('HenchmenModes');">Henchmen Mode</span>, <span class="FeatureLink Bird1Multiball" onclick="LoadFeatureToBottomSheet('Bird1Multiball');">Bird 1 Multiball</span>, and <span class="FeatureLink JetpackMultiball" onclick="LoadFeatureToBottomSheet('JetpackMultiball');">Jetpack Multiball</span> lights <span class="FeatureLink BondJamesBondMultiball" onclick="LoadFeatureToBottomSheet('BondJamesBondMultiball');">Bond...James Bond Multiball</span></p> | ||
</body> | ||
</html> |
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1>Multiballs</h1> | ||
<hr /> | ||
<ul> | ||
<li><span class="FeatureLink Bird1Multiball" onclick="LoadFeatureToBottomSheet('Bird1Multiball');">Bird 1 Multiball</span></li> | ||
<li><span class="FeatureLink JetpackMultiball" onclick="LoadFeatureToBottomSheet('JetpackMultiball');">Jetpack Multiball</span></li> | ||
<li><span class="FeatureLink BondJamesBondMultiball" onclick="LoadFeatureToBottomSheet('BondJamesBondMultiball');">Bond...James Bond Multiball</span></li> | ||
</ul> | ||
<p>Both of these multiballs can run during modes.</p> | ||
</body> | ||
</html> |
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1 class="PopBumpers">Pop Bumpers</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('PopBumpers');" /> | ||
<hr /> | ||
<p>Pop Bumper hits change the lit <span class="FeatureLink VillainModes" onclick="LoadFeatureToBottomSheet('VillainModes');">Villain mode</span></p> | ||
<p>Shoot the Pop Bumpers multiple times to qualify its <span class="FeatureLink QBranch" onclick="LoadFeatureToBottomSheet('QBranch');">Q Branch mode</span> (Radioactive Reconnaissance).</p> | ||
</body> | ||
</html> |
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1 class="QBranch">Q Branch</h1> | ||
<hr /> | ||
<p>Qualify Q Branch modes by shooting the following repeatedly:</p> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('QBranch');" /> | ||
<ul> | ||
<li>Pop Bumpers (Radioactive Reconnaissance)</li> | ||
<li>Right Orbit (Attache Case)</li> | ||
<li>DB5 Eject (DB5)</li> | ||
<li>Left Eject (Power Pack)</li> | ||
<li>Rocket (Little Nellie)</li> | ||
<li>Spinner (Q’s Ring)</li> | ||
</ul> | ||
<p>Begin Q Branch by shooting the DB5 eject.</p> | ||
<p>Completing a mode awards a <span class="FeatureLink SmartMissiles" onclick="LoadFeatureToBottomSheet('SmartMissiles');">Smart Missile</span>.</p> | ||
</body> | ||
</html> |
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1>Right Orbit</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('RightOrbit');" /> | ||
<hr /> | ||
<p>Shoot the Right Orbit multiple times to qualify its <span class="FeatureLink QBranch" onclick="LoadFeatureToBottomSheet('QBranch');">Q Branch mode</span> (Attache Case).</p> | ||
</body> | ||
</html> |
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1>Rocket</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('Rocket');" /> | ||
<hr /> | ||
<p>Shoot the Rocket multiple times to qualify its <span class="FeatureLink QBranch" onclick="LoadFeatureToBottomSheet('QBranch');">Q Branch mode</span> (Little Nellie).</p> | ||
</body> | ||
</html> |
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1 class="RocketLane">Rocket Lane</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('RocketLane');" /> | ||
<hr /> | ||
<p>WIP</p> | ||
</body> | ||
</html> |
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Tables/JamesBond007Premium/FeatureContent/SPECTRELetters.html
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1 class="SPECTRELetters">S-P-E-C-T-R-E Letters</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('SPECTRELetters');" /> | ||
<hr /> | ||
<p>WIP</p> | ||
<p>Completing a mode awards a <span class="FeatureLink SmartMissiles" onclick="LoadFeatureToBottomSheet('SmartMissiles');">Smart Missile</span>.</p> | ||
</body> | ||
</html> |
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<!DOCTYPE html> | ||
<html> | ||
<body> | ||
<h1 class="SkillShots">Skill Shots</h1> <img src="../../global/magnifying-glass-solid.svg" onclick="HighlightFeature('SkillShots');" /> | ||
<hr /> | ||
<p>Plunge the ball in the following locations to be awarded a skill shot:</p> | ||
<ul> | ||
<li>The flashing <span class="FeatureLink MI6Lanes" onclick="LoadFeatureToBottomSheet('MI6Lanes');">MI6 Lane</span>.</li> | ||
<li>The flashing <span class="FeatureLink MI6Lanes" onclick="LoadFeatureToBottomSheet('MI6Lanes');">MI6 Lane</span> after changing lanes with flippers.</li> | ||
</ul> | ||
<p>Hold the left flipper and full plunge to attempt a super skill shot on any of the following unique flashing purple shots:</p> | ||
<ul> | ||
<li>Undercover</li> | ||
<li>Double "O"</li> | ||
<li>Classified</li> | ||
<li>Licensed To Kill</li> | ||
<li>Eyes Only</li> | ||
<li>Top Secret</li> | ||
<li>Commander Bond</li> | ||
</ul> | ||
<p>These will award a Smart Missile.</p> | ||
</body> | ||
</html> |
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