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DO NOT MERGE fix(intersection): handle pass judge after red/arrow-signal to ignore NPCs after the signal changed to green again #6525

DO NOT MERGE fix(intersection): handle pass judge after red/arrow-signal to ignore NPCs after the signal changed to green again

DO NOT MERGE fix(intersection): handle pass judge after red/arrow-signal to ignore NPCs after the signal changed to green again #6525

semantic-pull-request  /  semantic-pull-request

succeeded Oct 22, 2024 in 2s