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Update docs/developer_guide/lane_pose_calculation/LanePoseCalculation.md
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Co-authored-by: Kotaro Yoshimoto <[email protected]>
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hakuturu583 and HansRobo authored Feb 19, 2024
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Expand Up @@ -7,7 +7,7 @@ There are 3 possible timings when the lane coordinate system is computed for all
These are the [timing immediately after the spawn of the Entity](Spawn.md), the [timing of the frame update](UpdateFrame.md) the [timing of the getting longitudinal distance](GetLongitudinalDistance.md)

!!! Note
If you are not a simulator developer but a scenario writer, it is sufficient to check [this document](UpdateFrame.md) and [this section](#lane-coordinate-system-calculation-algorithm-for-a-specific-lane), since the distance measurement via condition in used in the OpenSCENARIO is basically done after frame update.
It is sufficient to check [this document](UpdateFrame.md) and [this section](#lane-coordinate-system-calculation-algorithm-for-a-specific-lane), if you are not a simulator developer but a scenario writter. That is because the distance measurement via condition of the OpenSCENARIO is done after frame update basically.

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## Lane coordinate system calculation algorithm for a specific lane

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