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mapKnight (outdated)

Project mapKnight created by two german students is a sidescroller with rpg-elements. It is going to use Map API's to detect the users current position and change the map theme by his current terrain.

Changelog:

!!! 13.06.2015 !!!

  • improved the camerafollow script

  • improved the hitbox-creation-algorythm

  • added a function to load the mapcollusions from the map it self

  • created a platform texture

!!! 14.06.2015 !!!

  • coded the platform

  • implemented a function to recognize the current ground type

  • implemented the android immersive mode

  • added a background to the game

  • added a life and mana display

  • improved the map

!!! 19.06.2015 !!!

  • completed the interface

  • improved the rendering

  • improved the creation of the characters collusion body

  • added a slide-on-a-wall function to the character

  • implemented the jumppad

!!! 20.06.2015 !!!

  • implemented a doublejump mechanic

  • added the walljump

  • improved the UI

    • added a main menu
  • improved the android immersive mode

!!! 21.06.2015 !!!

  • added a new way to control the character ( by buttons )

  • added an optionwindow

    • customizable control types
  • implemented a function allowing the mapcreator to define platform- and jumppadposition in the map itself

  • removed a bug causing the doublejump to disable while standing on a platform

  • improved the SQL-data algorythm

!!! 22.06.2015 !!!

  • improved the walljump

  • improved the platform-from-map-loading-algorythm

  • many little changes

!!! 23.06.2015 !!!

  • improved the map

!!! 24.06.2015 !!!

  • slightly added some particles

!!! 25.06.2015 !!!

  • changed the texture of the jumppad

!!! 27.06.2015 !!!

  • done grafical work on the jumppad

  • added a real walljump

  • added a loadingscreen

  • changed gameplay mechanics (walljump => wallclimb)

  • changed the jumpmechanik

  • changed some textures

  • changed the map

  • changed the UI

!!! 28.06.2015 !!!

!!! 30.06.2015 !!!

  • implementation of a System to save data in
    • a SQLDatabase
    • a DataFile
    • code (useless since 09.07.2015)

!!! 01.07.2015 !!!

  • changed the Character Animations

!!! 02.07.2015 !!!

  • changed the Camera Follow

  • changed the Interface

  • improved the characters animations

!!! 03.07.2015 !!!

  • added a clickable Chest to the Game

  • changed the way touches are recognized

!!! 05.07.2015 !!! Running into the HotAndHotter Alpha Version! :D What will it bring to the game? The Answer is an Inventory with many items such like potions, armors (which also effect the players look), weapons and a crafting-system and probably some network stuff(bluetooth for example).

  • implemented an Inventory Container

  • implemented a Icon to the interface which acts like a drop down menu to use your selected potions

  • implemented some interfaces and enumerations

  • implemented characterattributes

  • fixed a bug which causes the character not to change the animation while faling

!!! 09.07.2015 !!!

!!! 26.07.2015 !!!

  • added custom build properties

  • added custom vertices to the box2d<->map parser

  • poorly added logging

  • updated some packages

  • fixed some performance issues

  • fixed some bugs causing the app to lag

!!! 16.09.2015 !!!

  • added basic GooglePlay support

  • added advanced XML support

  • fixed a bug causing the app not to exit when the back key got pressed