Project mapKnight created by two german students is a sidescroller with rpg-elements. It is going to use Map API's to detect the users current position and change the map theme by his current terrain.
Changelog:
!!! 13.06.2015 !!!
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improved the camerafollow script
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improved the hitbox-creation-algorythm
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added a function to load the mapcollusions from the map it self
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created a platform texture
!!! 14.06.2015 !!!
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coded the platform
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implemented a function to recognize the current ground type
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implemented the android immersive mode
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added a background to the game
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added a life and mana display
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improved the map
!!! 19.06.2015 !!!
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completed the interface
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improved the rendering
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improved the creation of the characters collusion body
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added a slide-on-a-wall function to the character
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implemented the jumppad
!!! 20.06.2015 !!!
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implemented a doublejump mechanic
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added the walljump
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improved the UI
- added a main menu
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improved the android immersive mode
!!! 21.06.2015 !!!
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added a new way to control the character ( by buttons )
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added an optionwindow
- customizable control types
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implemented a function allowing the mapcreator to define platform- and jumppadposition in the map itself
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removed a bug causing the doublejump to disable while standing on a platform
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improved the SQL-data algorythm
!!! 22.06.2015 !!!
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improved the walljump
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improved the platform-from-map-loading-algorythm
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many little changes
!!! 23.06.2015 !!!
- improved the map
!!! 24.06.2015 !!!
- slightly added some particles
!!! 25.06.2015 !!!
- changed the texture of the jumppad
!!! 27.06.2015 !!!
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done grafical work on the jumppad
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added a real walljump
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added a loadingscreen
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changed gameplay mechanics (walljump => wallclimb)
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changed the jumpmechanik
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changed some textures
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changed the map
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changed the UI
!!! 28.06.2015 !!!
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added a new charactermodel with custom movement animations
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added a chest
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added a function to change tiles while runtime
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changed the "CocosSharp" Version tp 1.5.0.0
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changed the UI
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changed parts of the map
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balanced some gameplay things
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improved the walljump
!!! 30.06.2015 !!!
- implementation of a System to save data in
- a SQLDatabase
- a DataFile
- code (useless since 09.07.2015)
!!! 01.07.2015 !!!
- changed the Character Animations
!!! 02.07.2015 !!!
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changed the Camera Follow
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changed the Interface
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improved the characters animations
!!! 03.07.2015 !!!
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added a clickable Chest to the Game
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changed the way touches are recognized
!!! 05.07.2015 !!! Running into the HotAndHotter Alpha Version! :D What will it bring to the game? The Answer is an Inventory with many items such like potions, armors (which also effect the players look), weapons and a crafting-system and probably some network stuff(bluetooth for example).
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implemented an Inventory Container
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implemented a Icon to the interface which acts like a drop down menu to use your selected potions
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implemented some interfaces and enumerations
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implemented characterattributes
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fixed a bug which causes the character not to change the animation while faling
!!! 09.07.2015 !!!
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added custom armors with different look and attributes to the game
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changed the gamefont ( now == http://www.schriftarten-fonts.de/fonts/9761/04b30.html )
!!! 26.07.2015 !!!
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added custom build properties
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added custom vertices to the box2d<->map parser
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poorly added logging
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updated some packages
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fixed some performance issues
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fixed some bugs causing the app to lag
!!! 16.09.2015 !!!
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added basic GooglePlay support
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added advanced XML support
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fixed a bug causing the app not to exit when the back key got pressed