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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,27 +1,7 @@ | ||
// First Level (level_1) | ||
nextLevelName, level_2 | ||
// Bottom colliders | ||
StaticCollider, 3, 25, 6, 2 | ||
//StaticCollider, 9, 27, 10, 2 | ||
StaticCollider, 19, 25, 6, 2 | ||
// Vertical colliders | ||
StaticCollider, 0, 0, 2, 25 | ||
StaticCollider, 25, 0, 2, 19 | ||
// Main large bottom block | ||
StaticCollider, 23, 29, 80, 19 | ||
// Rightmost barrier | ||
StaticCollider, 103, 26, 2, 3 | ||
// Ending teleporter | ||
LevelTp, 100, 28 | ||
// Spike | ||
Spike, 28, 28 | ||
// Static deadly section | ||
StaticDeadly, 33, 28, 5, 2 | ||
// Moving Platforms | ||
MovingCollider, 8, 32, 5, 2, 300, 20, 32 | ||
MovingCollider, 40, 24, 5, 2, 300, 40, 15 | ||
MovingCollider, 47, 15, 5, 2, 300, 45, 15 | ||
// Animals | ||
Animal, bird, 50, 15 | ||
Animal, fipa, 55, 15 | ||
Animal, replicator, 58, 15 | ||
// Second level (level_2) | ||
// Cycle back to the start | ||
nextLevelName, level_1 | ||
// Bottom collider | ||
StaticCollider, 2, 30, 30, 2 | ||
// Next level | ||
LevelTp, 50, 29 |
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