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FAQ
Q: How do I know that my game is running inside telegram?
A: In case of iframe launch there is no way to detect it, but we pass telegram=true
and playdeck=true
query parameter into every game url so you can check it and find out telegram startup
Q: How to determine exact response within multiple getData()
calls ?
A: Each getData()
response contains key
field according to requested data key
Q: How much data can I store via setData()
?
A: We have limit for data
= 10Kb and key
length <= 50 symbols
Q: How do I know that user in my game is properly authenticated?
A: You have the method getToken()
that returning token
field . It is JWT format of token and you can read more about it and validate over API or inplace with public key
Q: How do I know that the Play button has been pressed?
A: By clicking on the Play button Wrapper sends a message. You can listen to it just like the rest of the methods. The wrapper will send a payload with the following structure:
{ playdeck: { method: "play" } }
Q: How will I know that the download has been completed?
A: Upon reaching the end of the loading, the Wrapper will fire event loaded
.