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A research platform to develop automated security policies using quantitative methods, e.g., optimal control, computational game theory, reinforcement learning, optimization, evolutionary methods, and causal inference.
Board-and-card games are those which involve higher level of uncertainty as it includes the probability of getting the right card and the moves made by other players. We look to model such games as Markov Games and find an optimal policy through the Minimax – Q algorithm. This will also be a test for the Minimax – Q algorithm to check how it per…