The Keen Java clients enable you to record data using Keen IO from any Java application. The core library supports a variety of different paradigms for uploading events, including synchronous vs. asynchronous and single-event vs. batch. Different clients can be built on top of this core library to provide the right behaviors for a given platform or situation. The library currently includes a "plain" Java client and an Android client, but you can easily create your own by extending the base KeenClient.Builder
class.
You have several choices for how to include the Keen client in your Java application.
repositories {
mavenCentral()
}
dependencies {
compile 'io.keen:keen-client-api-java:2.0.0'
}
For Android, use:
compile 'io.keen:keen-client-api-android:2.0.0@aar'
Paste the following snippet into your pom.xml:
<dependency>
<groupId>io.keen</groupId>
<artifactId>keen-client-api-java</artifactId>
<version>2.0.0</version>
</dependency>
For Android, replace the artifactId
element with these two elements:
<artifactId>keen-client-api-android</artifactId>
<type>aar</type>
Drop the appropriate jar into your project and configure the project to use it. We recommend having a "libs" directory to contain external dependencies, but it's up to you.
- "Plain" Java Client - Note: This client depends on Jackson for JSON handling; you will need to ensure that the jackson-databind jar is on your classpath.
- Android Client - Note: We publish both an AAR and a JAR; you may use whichever is more convenient based on your infrastructure and needs.
- Core library only - This only includes an abstract client, so you will have to provide your own concrete implementation; see
JavaKeenClientBuilder
orAndroidKeenClientBuilder
for examples.
git clone [email protected]:keenlabs/KeenClient-Java.git
cd KeenClient-Java
export JAVA_HOME=<path to Java>
(Windows:set JAVA_HOME=<path to Java>
)./gradlew build
(Windows:gradlew.bat build
)- Jars will be built and deposited into the various
build/libs
directories (e.g.java/build/libs
,android/build/libs
). You can then use these jars just as if you had downloaded them.
Note that this will also result in downloading and installing the Android SDK and various associated components. If you don't want/need the Keen Android library then you can simply remove android
from the file settings.gradle
in the root of the repository.
A KeenClient
object must be constructed via a KeenClient.Builder
which specifies which implementations to use for each of the various abstraction interfaces (see below).
The Java and Android libraries each provide a KeenClient.Builder
implementation with reasonable default behavior for the context. To use the plain Java builder:
KeenClient client = new JavaKeenClientBuilder().build();
For the Android builder you must provide a Context
such as your main Activity
(the Context
is used to access the device file system for event caching):
KeenClient client = new AndroidKeenClientBuilder(this).build();
You may also define a custom builder, or override either of these builders' default behavior via the various withXxx
methods.
As a convenience KeenClient
includes an initialize
method which sets a singleton member, allowing you to simply reference KeenClient.client()
from anywhere in your application:
// In some initialization logic:
KeenClient client = new JavaKeenClientBuilder().build();
KeenClient.initialize(client);
...
// In a totally separate piece of application logic:
KeenClient.client().addEvent(...);
Note that many people have strong preferences against singletons. If you're one of them, feel free to ignore the initialize
and client
methods and manage your instance(s) explicitly.
To use the client with the Keen IO API, you have to configure your Keen IO Project ID and its access keys (if you need an account, sign up here - it's free).
In most scenarios you will always be adding events to the same project, so as a convenience the Keen client allows you to specify the project parameters in environment variables and those parameters will be implicitly used for all requests. The environment variables you should set are KEEN_PROJECT_ID
, KEEN_WRITE_KEY
, and KEEN_READ_KEY
. Setting a write key is required for publishing events. Setting a read key is required for running queries.
If you can't or prefer not to use environment variables, you can also set the default project explicitly:
KeenProject project = new KeenProject(PROJECT_ID, WRITE_KEY, READ_KEY);
client.setDefaultProject(project);
If your use case requires multiple projects, you may define each project separately and provide a KeenProject
object to each API call as you make it:
public static final KeenProject PROJECT_A = new KeenProject(PROJECT_A_ID, PROJECT_A_WRITE_KEY, PROJECT_A_READ_KEY);
public static final KeenProject PROJECT_B = new KeenProject(PROJECT_B_ID, PROJECT_B_WRITE_KEY, PROJECT_B_READ_KEY);
...
KeenClient.client().addEvent(PROJECT_A, "collection", event, null, null);
Here's a very basic example for an app that tracks "purchases":
protected void track() {
// Create an event to upload to Keen.
Map<String, Object> event = new HashMap<String, Object>();
event.put("item", "golden widget");
// Add it to the "purchases" collection in your Keen Project.
KeenClient.client().addEvent("purchases", event);
}
That's it! After running your code, check your Keen IO Project to see the event has been added.
NOTE: You are responsible for making sure that the contents of the event map can be properly serialized into JSON by the JSON handler you've configured the KeenClient
to use. This shouldn't be an issue for standard maps of primitives and lists/arrays, but may be a problem for more complex data structures.
To post events to the server one at a time, use the addEvent
or addEventAsync
methods.
To store events in a queue and periodically post all queued events in a single batch, use the queueEvent
and sendQueuedEvents
(or sendQueuedEventsAsync
) methods.
The addEvent
and sendQueuedEvents
methods will perform the entire HTTP request and response processing synchronously in the calling thread. Their Async
counterparts will submit a task to the client's publishExecutor
, which will execute it asynchronously.
By default the library assumes that your events are "fire and forget", that is, you don't need to know when (or even if) they succeed. However if you do need to know for some reason, the client includes overloads of each method which take a KeenCallback
object. This object allows you to receive notification when a request completes, as well as whether it succeeded and, if it failed, an Exception
indicating the cause of the failure.
TO DO
Here's a simple method to generate a Scoped Write Key:
public String getScopedWriteKey(String apiKey) throws ScopedKeyException {
Map<String, Object> options = new HashMap<String, Object>();
options.put("allowed_operations", Arrays.asList("write"));
return ScopedKeys.encrypt(apiKey, options);
}
By default both the Java and Android clients use an ExecutorService
to perform asynchronous requests, and you may wish to manage its life-cycle. For example:
ExecutorService service = (ExecutorService) KeenClient.client().getPublishExecutor();
service.shutdown();
service.awaitTermination(5, TimeUnit.SECONDS);
Note that once you've shut down the publish executor for a given client, there is no way to restart or replace that executor. You will need to build a new client.
After cloning this repository you can quickly get started with an IntelliJ or Android Studio project by running:
./gradlew idea
This will generate all of the necessary project files.
- Minimize external dependencies
- In environments where jar size is important, Keen client should be as small as possible.
- Never cause an application crash
- In the default configuration, the library should always swallow exceptions silently.
- During development and testing,
setDebugMode(true)
causes client to fail fast. - If production code needs to know when requests succeed or fail, use callbacks.
- Provide flexible control over when and how events are uploaded
- Synchronous vs. asynchronous (with control over the asynchronous mechanism)
- Single-event vs. batch (with control over how events are cached in between batch uploads)
The KeenClient
base class relies on three interfaces to abstract out behaviors which specific client implementations may wish to customize:
HttpHandler
: This interface provides an abstraction around executing HTTP requests.KeenJsonHandler
: The client uses an instance of this interface to serialize and de-serialize JSON objects. This allows the caller to use whatever JSON library is most convenient in their environment, without requiring a specific (and possibly large) library.KeenEventStore
: This interface is used to store events in betweenqueueEvent
andsendQueuedEvents
calls. The library comes with two implementations:RamEventStore
: Stores events in memory. This is fast but not persistent.FileEventStore
: Stores events in the local file system. This is persistent but needs to be provided with a working directory that is safe to use across application restarts.
Executor
: The client uses anExecutor
to perform all of the various*Async
operations. This allows callers to configure thread pools and control shutdown behavior, if they so desire.
If you want to use a custom implementation of any of the abstraction interfaces described above, you can do so with the appropriate Builder methods. For example:
MyEventStore eventStore = new MyEventStore(...);
JavaKeenClient client = new JavaKeenClient.Builder()
.withEventStore(eventStore)
.build();
As of 2.0.0 the following non-critical issues are present in the build:
- If you do not have the Android SDK documentation installed, you will see a warning in the build output for the 'android:javadocRelease' task. This can be resolved by running the Android SDK manager and installing the "Documentation for Android SDK" package. There is no need to bother unless you care about the built Javadoc.
If using the Android Keen client, you will need to make sure that your application has the INTERNET
permission. If it’s not already present, add it to your AndroidManifest.xml file. The entry below should appear inside the <manifest>
tag.
<uses-permission android:name="android.permission.INTERNET"/>
If you are not trying to build the Android client, you can remove android
from the list of included projects in settings.gradle
. Otherwise you need to create the file android/local.properties
with the following line:
sdk.dir=<Android SDK path>
This is usually caused by the Android SDK being before JUnit in your classpath. (Android includes a stubbed version of JUnit.) To fix this, move JUnit ahead of the Android SDK so it gets picked up first.
"java.security.InvalidKeyException: Illegal key size or default parameters" error in JUnit tests or using Scoped Keys
The default encryption settings for JDK6+ don't allow using AES-256-CBC, which is the encryption methodology used for Keen IO Scoped Keys. To fix, download the appropriate file policy files:
- Java 6 Unlimited Strength Jurisdiction Policy Files
- Java 7 Unlimited Strength Jurisdiction Policy Files
Follow the install instructions and scoped key generation should work. Note that the policy files will need to be installed on any device which runs your application, or scoped key generation will result in a runtime exception.
- Refactored Java and Android SDKs into a shared core library and two different implementations of the
KeenClient.Builder
class.
- Make Maven happy.
- Support changing base URL for API (mostly to support disabling SSL).
- Support reading Project ID and access keys from environment variables.
- Fix bug with padding in Scoped Keys implementation.
- Add Scoped Keys implementation.
- Bugfix from 1.0.1 to actually use write key when adding events.
- Changed project token -> project ID.
- Added support for read and write scoped keys.
- Support analysis APIs.
If you have any questions, bugs, or suggestions, please report them via Github Issues. Or, come chat with us anytime at users.keen.io. We'd love to hear your feedback and ideas!
This is an open source project and we love involvement from the community! Hit us up with pull requests and issues.