Update of Linqs mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1552455241
[table] [tr] [td]https://invite.gg/Mlie] [/td] [td]https://github.com/emipa606/LessArbitrarySurgery] [/td] [/tr] [/table]
This mod changes surgery success to be less arbitrary and random. It doesn't change your surgeon's chance of success, but it does change failures in the following ways:
-If they don't succeed, they get a second chance to succeed with non-lethal injuries. -If they fail, they have a chance to only give non-lethal injuries based on their surgery skill (as they identify that the patient is dying and abort the surgery). -If they fail that, then the death on failed surgery chance is reduced by their chance to successfully complete the surgery. -If the surgery is not lethal, the difference between catastrophic and minor failure is based on the surgery success chance, instead of being a literal coin flip. -Only impaired pawns will ever have ridiculous surgery injuries. -Instead of doing 20 damage on a minor failure and 65 on a catastrophic failure, minor failures do 10-20 damage and catastrophic failures do 30-60. This makes it so that some surgeries (like on the head) are not disproportionately lethal even on minor failures. -Instead of doing between 50-100% of a part's remaining health in damage per surgery injury, failures do between 10-25% of a part's remaining health, so that an injury is far less likely to kill or sever a part on a patient unless its total damage exceeds the part's remaining health. -You will receive the body part or implant back on a minor failure.
Compatible with Psychology, EPOE, A Dog Said, DE Surgeries, and Mechanite Augmentation. If you've tested your mod with this and confirmed its compatibility, contact me to add it to the list.
- See if the the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Post your error-log using https://steamcommunity.com/workshop/filedetails/?id=818773962]HugsLib and command Ctrl+F12
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.