A game about fighting monsters using micro skills. Made with Unreal Engine. With help from Stephen Ulibarri.
Stay tuned.
To be added
Unreal Engine version: 4.25.1
Assets Used (to be updated):
- StarterContent
- InfinityBladeAdversaries
- SunTemple Map
Enemy Developing: Minion
- Skeletal Mesh: Minion_Lane_Melee_Core_Dawn
- Skeleton: Minion_Lane_Core_Skeleton
- Blendspace: IdleToRun_A_Combat