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Bulk map property rename updates (for backgroun: triplea-game/triplea…
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DanVanAtta committed Aug 18, 2016
1 parent b21729b commit b2cb98b
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Showing 2 changed files with 187 additions and 187 deletions.
72 changes: 36 additions & 36 deletions map/games/Invasion_USA-Apocalypse_1.0.1.xml
Original file line number Diff line number Diff line change
Expand Up @@ -621,8 +621,8 @@
<option name="attack" value="2"/>
<option name="defense" value="1"/>
<option name="isInfantry" value="true"/>
<option name="isParatroop" value="false"/>
<option name="isMechanized" value="false"/>
<option name="isAirTransportable" value="false"/>
<option name="isInfantry" value="false"/>
</attachment>

<attachment name="unitAttachment" attachTo="regular" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType">
Expand All @@ -631,8 +631,8 @@
<option name="attack" value="1"/>
<option name="defense" value="1"/>
<option name="isInfantry" value="true"/>
<option name="isParatroop" value="false"/>
<option name="isMechanized" value="false"/>
<option name="isAirTransportable" value="false"/>
<option name="isInfantry" value="false"/>
</attachment>

<attachment name="unitAttachment" attachTo="mechanized" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType">
Expand Down Expand Up @@ -666,7 +666,7 @@
<option name="movement" value="0"/>
<option name="attack" value="0"/>
<option name="defense" value="4"/>
<option name="isTwoHit" value="true"/>
<option name="hitPoints" value="2"/>
</attachment>

<attachment name="unitAttachment" attachTo="factory" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType">
Expand Down Expand Up @@ -792,181 +792,181 @@
<attachment name="territoryAttachment" attachTo="Washington D.C." javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="New York" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Boston" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Philadelphia" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Buffalo" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Pittsburgh" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="San Diego" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Memphis" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Indianapolis" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="New Orleans" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Los Angeles" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Denver" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Milwaukee" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Detroit" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Houston" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Chicago" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="San Francisco" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Portland" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Tampa" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Kansas City" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="St. Louis" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Salt Lake City" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Seattle" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="San Antonio" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Dallas" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Phoenix" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Minneapolis" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Atlanta" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Miami" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Cleveland" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>

<attachment name="territoryAttachment" attachTo="Canada" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
Expand Down Expand Up @@ -1616,7 +1616,7 @@
<boolean/>
</property>

<property name="Units repair at end of round" value="false" editable="false">
<property name="Units Repair Hits End Turn" value="false" editable="false">
<boolean/>
</property>

Expand Down
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