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Update cmake.yml

Update cmake.yml #32

Workflow file for this run

name: CMake
on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: macos-latest-xlarge
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
- name: Brew packages
run: brew install [email protected] && brew install molten-vk && brew install openal-soft && brew install pkg-config && brew install glslang && brew install openal-soft && brew install libsndfile
- name: Install Vulkan SDK
uses: humbletim/[email protected]
with:
version: latest
cache: true
- name: Debug GitHub Workspace
run: echo ${{github.workspace}}
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- name: Saving Artifacts
uses: actions/upload-artifact@v3
with:
name: cmake build
path: ${{github.workspace}}/build