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Сатин Н.А. #2

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231 changes: 231 additions & 0 deletions Fractals.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,231 @@
let coords = { left : -2, right : 2, top : -2, bottom : 2 }
let centerCoords = { x : 0, y : 0 }
let scale = 2;

const EPSILON = 0.001;
const SIN60 = Math.sin(Math.PI / 3);
const COS60 = Math.cos(Math.PI / 3);

function start() {
let inputParams = getUserInput();
setCords(centerCoords.x - scale, centerCoords.x + scale, centerCoords.y - scale, centerCoords.y + scale);
drawDractal(inputParams);
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Очепятка!

}

function drawDractal(inputParams) {
const canvas = document.getElementById("canvas");
const context = canvas.getContext('2d');
const height = parseInt(canvas.getAttribute("height"));
const width = parseInt(canvas.getAttribute("width"));
let image = context.createImageData(width, height);

for (let i = 0; i < width; i++) {
for(let j = 0; j < height; j++) {
const point = convertToReadCoordinates(i, j, width, height);
const attractor = getAttractorType(point, inputParams)
const color = getColor(inputParams, attractor);
fillColorToImage(image, color, i + width * j)
}
}
context.putImageData(image, 0, 0);
}

function fillColorToImage(image, color, shift) {
image.data[4 * shift + 0] = color[0];
image.data[4 * shift + 1] = color[1];
image.data[4 * shift + 2] = color[2];
image.data[4 * shift + 3] = color[3];
}

function getAttractorType(startPoint, inputParams) {
switch(inputParams.fractal) {
case 1:
return getNewtoonAttractor(startPoint, inputParams.maxIter, 0);
case 2:
return getMandelbrotAttractor(startPoint, inputParams);
case 3:
return getJuliaAttractor(startPoint, inputParams);
}
}

function getColor(inputParams, attractor) {
switch(inputParams.coloring) {
case 1:
return getClassicColor(inputParams, attractor);
case 2:
return getLevelColor(inputParams, attractor);
case 3:
return getZebraColor(inputParams, attractor);
case 4:
return getHybrydColor(inputParams, attractor);
}
}

function getLevelColor(inputParams, attractor) {
let color = 0;
switch(inputParams.fractal) {
case 1:
color = inputParams.maxIter > 1 ? 255 * attractor.iterationAmount / (inputParams.maxIter - 1) : 0
return [color, color, color, 255];
case 2:
color = inputParams.maxIter > 1 ? 255 * attractor.iterationAmount / (inputParams.maxIter - 1) : 0
if (attractor.type === 1)
color = 0;
return [color, color, color, 255];
case 3:
color = inputParams.maxIter > 1 ? 255 * attractor.iterationAmount / (inputParams.maxIter - 1) : 0
return [color, color, color, 255];
}
}

function getHybrydColor(inputParams, attractor) {
const alpha = inputParams.maxIter > 1 ? 255 * attractor.iterationAmount / (inputParams.maxIter - 1) : 0;
switch(attractor.type) {
case 0:
return [0, 0, 0, 255];
case 1:
return [255 + alpha, 0 + alpha, 0 + alpha, 255];
case 2:
return [0+ alpha, 255+ alpha, 0+ alpha, 255];
case 3:
return [0+ alpha, 0+ alpha, 255+ alpha, 255];
}
}

function getZebraColor(inputParams, attractor) {
let color = 0;
switch (inputParams.fractal) {
case 1:
color = attractor.iterationAmount % 2 === 0 ? 255 : 0;
return [color, color, color, 255];
default:
color = (attractor.type === 1 || attractor.iterationAmount % 2 === 0) ? 0 : 255;
return [color, color, color, 255];
}
}

function getClassicColor(inputParams, attractor) {
if (inputParams.fractal === 1) {
switch(attractor.type) {
case 0:
return [0, 0, 0, 0];
break;
case 1:
return [255, 0, 0, 255];
break;
case 2:
return [0, 255, 0, 255];
break;
case 3:
return [0, 0, 255, 255];
break;
}
} else { //if (inputParams.fractal === 2)
const color = attractor.type === 1 ? 0 : 255;
return [color, color, color, 255];
}
}

function getNewtoonAttractor(point, n, iterationAmount) {
if (n === 0)
return { type : 0, iterationAmount : iterationAmount };
else if (isConvergence(point.x, point.y, 1, 0))
return { type : 1, iterationAmount : iterationAmount };
else if (isConvergence(point.x, point.y, -COS60, SIN60))
return { type : 2, iterationAmount : iterationAmount };
else if (isConvergence(point.x, point.y, -COS60, -SIN60))
return { type : 3, iterationAmount : iterationAmount };
const x = point.x * point.x;
const y = point.y * point.y;
const nextX = 2 / 3 * point.x + (x - y) / (3 * (x + y) * (x + y));
const nextY = 2 / 3 * point.y * (1 - point.x /((x + y) * (x + y)));
const nextPoint = { x: nextX, y: nextY };
return getNewtoonAttractor(nextPoint, n - 1, iterationAmount + 1);
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Конечно, большой глубины рекурсии тут не будет, но я бы циклом сделал.

}

function getMandelbrotAttractor(startPoint, inputParams) {
if (Math.sqrt(startPoint.x **2 + startPoint.y **2) > 2)
return {type : 1, iterationAmount : 0};
let point = {x : startPoint.x, y : startPoint.y}
let x = 0;
let y = 0;
for(let i = 0; i < inputParams.maxIter; i++) {
if (Math.sqrt(point.x **2 + point.y**2) > 2)
return {type : 0, iterationAmount : i};
x = point.x * point.x - point.y * point.y + startPoint.x;
y = 2 * point.y * point.x + startPoint.y;
point = {x : x, y : y};
}
return {type : 1, iterationAmount : inputParams.maxIter};
}

function getJuliaAttractor(startPoint, inputParams) {
if (Math.sqrt(startPoint.x **2 + startPoint.y **2) > 2)
return {type : 1, iterationAmount : 0};
let point = {x : startPoint.x, y : startPoint.y}
let x = 0;
let y = 0;
for(let i = 0; i < inputParams.maxIter; i++) {
if (Math.sqrt(point.x **2 + point.y**2) > 2)
return {type : 0, iterationAmount : i};
x = point.x * point.x - point.y * point.y + inputParams.juliaConst.x;
y = 2 * point.y * point.x + inputParams.juliaConst.y;
point = {x : x, y : y};
}
return {type : 1, iterationAmount : inputParams.maxIter};
}


function convertToReadCoordinates(i, j, width, height) {
const x = coords.left + i * (coords.right - coords.left) / (width - 1);
const y = coords.top + j * (coords.bottom - coords.top) / (height - 1);
return { x: x, y: y };
}

function setCords(left, right, top, bottom) {
coords.left = left;
coords.right = right;
coords.top = top;
coords.bottom = bottom;
}

function isConvergence(x1, y1, x2, y2) {
const deltaX =Math.abs(x2 - x1);
const deltaY = Math.abs(y2 - y1);
return deltaX <= EPSILON && deltaY<= EPSILON;
}

function getUserInput() {
const fractalType = parseInt(fractalsForm.fractal
.options[fractalsForm.fractal.selectedIndex].value);
const coloringType = parseInt(fractalsForm.coloring
.options[fractalsForm.coloring.selectedIndex].value);
const maxIter = parseInt(document.getElementById("maxIter").value);
const juliaConst = {
x : parseFloat(document.getElementById("juliaX").value),
y : parseFloat(document.getElementById("juliaY").value)
};
return { fractal : fractalType, coloring : coloringType, maxIter : maxIter, juliaConst : juliaConst };
}

function onMouseClick(canvas) {
canvas.addEventListener("mousedown",
function (e) {
const mousePos = canvas.relMouseCoords(e);
const i = mousePos.x * (coords.right - coords.left) / (canvas.width - 1) + coords.left;
const j = mousePos.y * (coords.bottom - coords.top) / (canvas.height - 1) + coords.top;
centerCoords.x = i;
centerCoords.y = j;
scale = e.button === 0 ? scale / 2 : scale * 2;
start();
},
false);
let slider = document.getElementById("maxIter");
let output = document.getElementById("maxIterText");
output.innerHTML = "N (max iter count) " + slider.value;

slider.oninput = function() {
start();
output.innerHTML = "N (max iter count) " + this.value;
}
}
117 changes: 48 additions & 69 deletions index.html
Original file line number Diff line number Diff line change
@@ -1,80 +1,59 @@
<!doctype html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<meta http-equiv="Cache-Control" content="no-cache"/>
<script>
<meta charset="utf-8">
<link rel="stylesheet" type="text/css" href="style.css">
<script src="Fractals.js" type="text/javascript" charset="utf-8"></script>
<script>
HTMLCanvasElement.prototype.relMouseCoords = function (event) {
var totalOffsetX = 0;
var totalOffsetY = 0;
var moveX = 0;
var moveY = 0;
var canvasX = 0;
var canvasY = 0;
var currentElement = this;

do {
totalOffsetX += currentElement.offsetLeft;
totalOffsetY += currentElement.offsetTop;
moveX += currentElement.offsetLeft;
moveY += currentElement.offsetTop;
}
while (currentElement = currentElement.offsetParent)

canvasX = event.pageX - totalOffsetX;
canvasY = event.pageY - totalOffsetY;

// Fix for variable canvas width
canvasX = Math.round( canvasX * (this.width / this.offsetWidth) );
canvasY = Math.round( canvasY * (this.height / this.offsetHeight) );

return {x:canvasX, y:canvasY}
}

//пример рисования произвольного множества точек
function example(canvas) {
var canvasHeight = parseInt(canvas.getAttribute("height"));
var canvasWidth = parseInt(canvas.getAttribute("width"));

//создаем 2d context
var context = canvas.getContext('2d');

//создаем "буфер" imageData, в который будем класть новую информацию о цветах
var imageData = context.createImageData(canvasWidth, canvasHeight);
for (var i = 0; i < canvasWidth; i++) {
for (var j = 0; j < canvasHeight; j++) {
var red = 0;
var green = 0;
var blue = (i + j) % 255;
if (i % 20 == 0)
red = 150;
if (j % 20 == 0)
green = 150;
var opacity = 255;

imageData.data[4*(i + canvasWidth*j) + 0] = red;
imageData.data[4*(i + canvasWidth*j) + 1] = green;
imageData.data[4*(i + canvasWidth*j) + 2] = blue;
imageData.data[4*(i + canvasWidth*j) + 3] = opacity;
}
}
//заполненный "буфер" imageData передаем в context для вывода на экран
context.putImageData(imageData, 0, 0);
}

function mouseDownHandler(canvas, e) {
var coords = canvas.relMouseCoords(e);
alert("x=" + coords.x + " " + "y=" + coords.y);
canvasX = event.pageX - moveX;
canvasY = event.pageY - moveY;
canvasX = Math.round(canvasX * (this.width / this.offsetWidth));
canvasY = Math.round(canvasY * (this.height / this.offsetHeight));
return {
x: canvasX,
y: canvasY
}
}

//вызывается после загрузки body
function run () {
var canvas = document.getElementById("canvas");
canvas.addEventListener("mousedown",
function(e) { mouseDownHandler(canvas, e); },
false);
example(canvas);
}
</script>
</script>
</head>

<body onload="run()">
<canvas height='200' width='200' id='canvas'></canvas>
</body>
</html>
<body>
<canvas height='500' width='500' id='canvas'/></canvas>
<div>
<div class = "slidecontainer">
<span id="maxIterText">Максимальное количество итераций:</span>
<input type="range" min="1" max="100" value="15" class="slider" id="maxIter">
</div>
<span>Константа Жулиа: x + iy</span>
<input id="juliaX" type="text" value = "-0.12"> +i
<input id="juliaY" type="text" value = "0.72">
<form name="fractalsForm">
<select name="fractal">
<option value="1">Бассейн Ньютона</option>
<option value="2">Множество Манльброта</option>
<option value="3">Множество Жулиа</option>
</select>
<select name="coloring">
<option value="1">Классическая</option>
<option value="2">Уровни</option>
<option value="3">Зебра</option>
<option value="4">Гибридная (только бассейны Ньютона)</option>
</select>
</form>
</div>
<button type="button" onclick="start()">Нарисовать</button>
</body>
</html>
<script>
onMouseClick(document.getElementById("canvas"));
</script>
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