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Player-Controller-3d-unity

Here is a link to the download resource, since I haven't figured out the git terminal yet and the file weighs 233 MB ;): https://drive.google.com/file/d/1EJhPrv_c6DNVXpM51AU6Jd0fQsDoleEX/view?usp=drive_link

This is my first plugin for creating a controller character to control it in unity 3d. image ##What the menu looks like: image

The death system:

image when you press enter, the level restarts

Damage:

image A red transparent screen appears for a second when taking damage

Animator:

image

Other

when the left mouse button is pressed, the impact animation is triggered; If the character is in the air for more than a few seconds, the fall animation is triggered; when you press the space bar, a jump is triggered; a simple UI showing how many hp a player has; so that your character does not start playing the fall animation while standing still, put the terrain layer: Ground Layer , and put it in the character settings where the line Ground layer - Ground Layer should be!

Player Settings:

image It is created in the character automatically!

Player Health:

image It is created in the character automatically!

Player Camera Manager:

image It is created in the character automatically!

Canvas Health UI

image You need to put the script on the Canvas and customize it to your preferences. The script is located in plugins-j2k-Health UI

Trigger script:

image You need to place the script on the object that will cause damage and set up the DamageZone tag for it. The script is located in the plugins-j2k-DamageZone.

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