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Alessandro Febretti edited this page Jan 8, 2017
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- Downloads
- Building omegalib
- Troubleshooting Builds and FAQ
- Support Forum
- Using the Command Line
- Configuration file reference
- The Maintenance Tools
- Omegalib Python Reference
- Omegalib C++ Reference
- Setting Up a Standalone Omegalib C++ Application
- OpenGL C++ Programming in Omegalib
- Extending omegalib with C++, python and mixed modules
- Packaging and publishing binaries
Modules are optional components that extend omegalib functionality. Enabled modules are automatically downloaded and compiled. A full list of modules can be found in the Omegalib hub. The following are guides for some commonly used omegalib modules.
omegaOsg: OpenSceneGraph support for omegalib
Cyclops: a simple OSG-based scene manager for omegalib
omegaVtk: running vtk pipelines
- Using an external Python distribution on Windows
- Mission Control: Connecting and Controlling Multiple Applications
- Wand Quick Start Guide
- Sound: Adding sounds to your application and setting up a sound server for desktop development
- File management in omegalib
- Quick Commands Reference (3.0)
- Input Event Reference
- Application and Initialization Flow
- Old Release Notes