unity+wpf = simple modeling tool for common 3D tasks?
Cannot get over Blender UI/UX.. why no standard UI elements, no standard file browser, no standard shortcut keys, no common features like drag n drop file to import... and much more.
So lets try making simple 3d tool using wpf as main UI, Unity app as embedded 3D viewer..fun experiment?
- this looks good, still bit complicated to get started though https://www.blockbench.net/