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In order to make games more fun We will work out how to publish snapshots of running game scores at intervals in the epoch So that users can see how they are doing rather than just waiting until the very end to see what they have won
Proposal
Can we define some "calculation interval" or something on the game definition? We already have a "window length" which sets how many epochs the game is ultimately calculated over. We need some other parameter that allows us to get some interim snapshots of the data during the game. Maybe this calculation interval could be enforced to be 0 < x < 1 so that it is always some fraction of an epoch? Then we could work out what the min value of this is to avoid any kind of performance concerns?
Acceptance Criteria
I can get a view of my eligibilty across all metrics during the in-progress epoch
Open volume (whether we're meeting notionalTimeWeightedAveragePositionRequirement)
Traded volume (since soon we should be adding a tradedVolumeRequirement)
Total fees paid this epoch (since there is discussion on whether the reward cap could be used here too)
I can get a view of my my current place in the ranking for the reward metric
Feature test scenarios
Detailed scenarios that can be executed as feature tests to verify that the feature has been implemented as expected.
GIVEN (setup/context)
WHEN (action)
THEN (assertion) For example...
See here for more format information and examples.
Additional Details (optional)
Any additional information that provides context or gives information that will help us develop the feature.
The text was updated successfully, but these errors were encountered:
Happy to descope the traded volume part since we are not using that as an eligibilty check now as we have started using realised PnL instead (from another tickets)
Feature Overview
In order to make games more fun
We will work out how to publish snapshots of running game scores at intervals in the epoch
So that users can see how they are doing rather than just waiting until the very end to see what they have won
Proposal
Can we define some "calculation interval" or something on the game definition? We already have a "window length" which sets how many epochs the game is ultimately calculated over. We need some other parameter that allows us to get some interim snapshots of the data during the game. Maybe this calculation interval could be enforced to be 0 < x < 1 so that it is always some fraction of an epoch? Then we could work out what the min value of this is to avoid any kind of performance concerns?
Acceptance Criteria
notionalTimeWeightedAveragePositionRequirement
)Traded volume (since soon we should be adding atradedVolumeRequirement
)Feature test scenarios
Detailed scenarios that can be executed as feature tests to verify that the feature has been implemented as expected.
GIVEN (setup/context)
WHEN (action)
THEN (assertion) For example...
See here for more format information and examples.
Additional Details (optional)
Any additional information that provides context or gives information that will help us develop the feature.
The text was updated successfully, but these errors were encountered: