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Rename 'Rendering' category to 'Renderer' for consistency #16

Rename 'Rendering' category to 'Renderer' for consistency

Rename 'Rendering' category to 'Renderer' for consistency #16

# This workflow uses actions that are not certified by GitHub.
# They are provided by a third-party and are governed by
# separate terms of service, privacy policy, and support
# documentation.
name: "Release Win64 DX12"
on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]
env:
# Path to the solution file relative to the root of the project.
SOLUTION_FILE_PATH: vgframework.sln
# Configuration type to build.
# You can convert this to a build matrix if you need coverage of multiple configuration types.
# https://docs.github.com/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
BUILD_CONFIGURATION: Release
# Platform to build.
BUILD_PLATFORM: '"Win64 DX12"'
permissions:
contents: read
jobs:
build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
- name: Add MSBuild to PATH
uses: microsoft/setup-msbuild@v2
with:
vs-version: '[17.11.2, 18.0.0)'
- name: Restore NuGet packages
working-directory: ${{env.GITHUB_WORKSPACE}}
run: nuget restore ${{env.SOLUTION_FILE_PATH}}
- name: Build
working-directory: ${{env.GITHUB_WORKSPACE}}
# Add additional options to the MSBuild command line here (like platform or verbosity level).
# See https://docs.microsoft.com/visualstudio/msbuild/msbuild-command-line-reference
run: msbuild /m /p:Configuration=${{env.BUILD_CONFIGURATION}} /p:Platform=${{env.BUILD_PLATFORM}} ${{env.SOLUTION_FILE_PATH}}