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Some Bugfixes (#2576)
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bugfixes
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tile4 authored Nov 30, 2024
1 parent ed01938 commit 1ce1db5
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Showing 4 changed files with 7 additions and 3 deletions.
2 changes: 1 addition & 1 deletion ModularTegustation/ego_weapons/ranged/waw.dm
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Expand Up @@ -185,8 +185,8 @@
for(var/obj/item/ego_weapon/ranged/pistol/solemnlament/Lament in user.held_items)
projectile_damage_multiplier = 1.5
break
. = ..()
projectile_damage_multiplier = 1
return ..()


/obj/item/ego_weapon/ranged/loyalty
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4 changes: 4 additions & 0 deletions code/modules/jobs/job_types/labs/medical/chemist.dm
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Expand Up @@ -24,6 +24,10 @@
job_important = "You are a pharmacist hired by LCB. Your job is to make the medicine used by the Medical Zone."
job_abbreviation = "PHAR"

/datum/job/pharmacist/after_spawn(mob/living/carbon/human/H, mob/M, latejoin = FALSE)
..()
ADD_TRAIT(H, TRAIT_COMBATFEAR_IMMUNE, JOB_TRAIT)
ADD_TRAIT(H, TRAIT_WORK_FORBIDDEN, JOB_TRAIT)

/datum/outfit/job/pharmacist
name = "Pharmacist"
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Expand Up @@ -79,7 +79,7 @@

if(darts_smoked<8)
work_damage_amount+=2
max_boxes+=2
datum_reference.max_boxes+=2

if(darts_smoked>=3)
var/datum/effect_system/smoke_spread/pale/S = new
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Expand Up @@ -188,7 +188,7 @@
for(var/mob/living/L in view(5, src))
if(!faction_check_mob(L))
L.deal_damage(25, RED_DAMAGE)
new /obj/effect/particle_effect/foam in get_turf(src)
new /obj/effect/particle_effect/foam(get_turf(src))
gib()

//Clown picture-related code
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