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Adds icons to City of lag/City fishers backstreets map spawners (#2626)
adds tha icons to room spawners
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4 changes: 2 additions & 2 deletions
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ModularTegustation/tegu_items/backstreets/random_rooms/bigrooms/bossroom.dm
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ModularTegustation/tegu_items/backstreets/random_rooms/bigrooms/connector.dm
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ModularTegustation/tegu_items/backstreets/random_rooms/bigrooms/pointofinterest.dm
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5 changes: 3 additions & 2 deletions
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ModularTegustation/tegu_items/backstreets/random_rooms/large/north.dm
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ModularTegustation/tegu_items/backstreets/random_rooms/large/south.dm
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ModularTegustation/tegu_items/backstreets/random_rooms/medium/east.dm
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ModularTegustation/tegu_items/backstreets/random_rooms/medium/north.dm
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5 changes: 3 additions & 2 deletions
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ModularTegustation/tegu_items/backstreets/random_rooms/medium/south.dm
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5 changes: 3 additions & 2 deletions
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ModularTegustation/tegu_items/backstreets/random_rooms/medium/west.dm
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5 changes: 3 additions & 2 deletions
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ModularTegustation/tegu_items/backstreets/random_rooms/small/east.dm
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5 changes: 3 additions & 2 deletions
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ModularTegustation/tegu_items/backstreets/random_rooms/small/north.dm
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5 changes: 3 additions & 2 deletions
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ModularTegustation/tegu_items/backstreets/random_rooms/small/south.dm
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5 changes: 3 additions & 2 deletions
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ModularTegustation/tegu_items/backstreets/random_rooms/small/west.dm
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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