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Jangsan now 100% scarier towards R-Corp infantry (#2451)
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* The jangening

* Keeps strong_counter the same
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KingSuperBOB authored Oct 13, 2024
1 parent b821ac2 commit 88c58ce
Showing 1 changed file with 14 additions and 6 deletions.
20 changes: 14 additions & 6 deletions code/modules/mob/living/simple_animal/abnormality/he/jangsan.dm
Original file line number Diff line number Diff line change
Expand Up @@ -141,12 +141,20 @@
/mob/living/simple_animal/hostile/abnormality/jangsan/proc/StatCheck(mob/living/carbon/human/user)
strong_counter = 0 //Counts how many stats are at or above 60 AKA level 3 or higher
weak_counter = 0 //Counts how many stats are below 40 AKA level 1
for(var/attribute in stats)
if(get_attribute_level(user, attribute)< 40)
weak_counter += 1
if(get_attribute_level(user, attribute)>= 60)
strong_counter += 1
return
if(SSmaptype.maptype == "rcorp") //Buff for Jangsan for the R-Corp mode
for(var/attribute in stats)
if(get_attribute_level(user, attribute)< 61)
weak_counter += 1
if(get_attribute_level(user, attribute)>= 60) //This doesnt matter for rca
strong_counter += 1
return
else
for(var/attribute in stats)
if(get_attribute_level(user, attribute)< 40)
weak_counter += 1
if(get_attribute_level(user, attribute)>= 60)
strong_counter += 1
return

//Too weak and it kills you
/mob/living/simple_animal/hostile/abnormality/jangsan/PostWorkEffect(mob/living/carbon/human/user, work_type, pe, work_time)
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