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Adds Enkephalin Rush #2454

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@vampirebat74 vampirebat74 commented Oct 1, 2024

About The Pull Request

Adds a new exploration-focused experience that brings traditional ss13 sandbox elements together. You and your staff must recover a buried Lobotomy Corporation branch, with an objective to restore its functionality. However, the facility is severely damaged and will require repairs for several of its core equipment, such as regenerators. Your primary goal is to secure the golden bough at the bottom of this facility, as well as the abnormalities who've escaped within the surrounding area.

This map will additionally feature an outdoor area where a secondary group of players will seek escaped abnormalities whose influence has bled onto the city's landscape.

  • May include roles other than Lobotomy Corporation.
  • Company equipment and city equipment-focused, rather than E.G.O
  • Abnormality cores must be brought to fill containment cells, rather than them arriving over time.
  • Mining and engineering
  • Away missions
  • Fight your way through an abandoned L corp facility!

Why It's Good For The Game

This serves as an attempt to combine the primary game loop with the mining gameplay you'd typically see in other servers, as well as some minor engineering work for those who are willing to invest the effort.

Changelog

🆑
add: Adds Enkephalin Rush, ER ores. Changes custom prices of several items, Dragon Skull abnormality, custom abno cabinets
imageadd: adds tiles for a distortion vault, re-adds some legacy lobotomy corp walls, miscellaneous items, Dragon Skull
code: Adds delayed xenospawns and abnormality cells, petrify now accepts additional arguments, adds a fear modifier to physiology
config: district 4 added to maps
/:cl:

@vampirebat74 vampirebat74 marked this pull request as draft October 1, 2024 18:35
@vampirebat74 vampirebat74 force-pushed the Enkephalin-Rush branch 2 times, most recently from 210a0a2 to c3739e9 Compare October 6, 2024 06:31
@Kitsunemitsu Kitsunemitsu added Feature Something new being added. Side content This PR affects side modes. labels Oct 7, 2024
@vampirebat74 vampirebat74 force-pushed the Enkephalin-Rush branch 3 times, most recently from 88ac95b to ea6b302 Compare October 12, 2024 01:40
@vampirebat74 vampirebat74 force-pushed the Enkephalin-Rush branch 5 times, most recently from 3c6b805 to 0b84532 Compare November 19, 2024 02:46
@vampirebat74 vampirebat74 marked this pull request as ready for review November 19, 2024 02:46
@vampirebat74 vampirebat74 force-pushed the Enkephalin-Rush branch 5 times, most recently from b01f74d to a264429 Compare November 25, 2024 00:06
@vampirebat74 vampirebat74 force-pushed the Enkephalin-Rush branch 5 times, most recently from 68a00df to 47bf77d Compare December 6, 2024 16:56
@Tokanova
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Tokanova commented Dec 8, 2024

Can you make it so Abnos don't spawn over time? That's one of the issues I saw during the tests.

@vampirebat74
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Can you make it so Abnos don't spawn over time? That's one of the issues I saw during the tests.

That's a bug, they are not supposed to spawn over time. There's a code snippet for it under maptype.dm that didn't seem to work on the live server.

Adds enkephalin rush

adds ores

mining and walls

fixing spawners

Convert maps to TGM

new         : _maps/shuttles/enkephalin_rush_elevator.dmm
new         : _maps/templates/enkephalin_rush/dist4_briah.dmm

Automatically commited by: tools\mapmerge2\fixup.py

stuff

linters

mining enemy event

abnormality spawns fixed

elevator fixes and ego mining

compile maps fix

delayed spawners

minor updates and bug fixes

mapping fix

plastic ore, map changes

path changes

dept centers

file rename

Regenerator text + bar instruments

shuttle fix

adds the dragon skull

abnocore ego injectors
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4 participants