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Adds Enkephalin Rush #2454
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Adds Enkephalin Rush #2454
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Kitsunemitsu
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Can you make it so Abnos don't spawn over time? That's one of the issues I saw during the tests. |
That's a bug, they are not supposed to spawn over time. There's a code snippet for it under maptype.dm that didn't seem to work on the live server. |
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Adds enkephalin rush adds ores mining and walls fixing spawners Convert maps to TGM new : _maps/shuttles/enkephalin_rush_elevator.dmm new : _maps/templates/enkephalin_rush/dist4_briah.dmm Automatically commited by: tools\mapmerge2\fixup.py stuff linters mining enemy event abnormality spawns fixed elevator fixes and ego mining compile maps fix delayed spawners minor updates and bug fixes mapping fix plastic ore, map changes path changes dept centers file rename Regenerator text + bar instruments shuttle fix adds the dragon skull abnocore ego injectors
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About The Pull Request
Adds a new exploration-focused experience that brings traditional ss13 sandbox elements together. You and your staff must recover a buried Lobotomy Corporation branch, with an objective to restore its functionality. However, the facility is severely damaged and will require repairs for several of its core equipment, such as regenerators. Your primary goal is to secure the golden bough at the bottom of this facility, as well as the abnormalities who've escaped within the surrounding area.
This map will additionally feature an outdoor area where a secondary group of players will seek escaped abnormalities whose influence has bled onto the city's landscape.
Why It's Good For The Game
This serves as an attempt to combine the primary game loop with the mining gameplay you'd typically see in other servers, as well as some minor engineering work for those who are willing to invest the effort.
Changelog
🆑
add: Adds Enkephalin Rush, ER ores. Changes custom prices of several items, Dragon Skull abnormality, custom abno cabinets
imageadd: adds tiles for a distortion vault, re-adds some legacy lobotomy corp walls, miscellaneous items, Dragon Skull
code: Adds delayed xenospawns and abnormality cells, petrify now accepts additional arguments, adds a fear modifier to physiology
config: district 4 added to maps
/:cl: