SCG simple mobs don't die to cold temps, removes unused variable #564
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About the Pull Request
SCG explorer simple mobs now have minimum bodytemp set to 0 and max to 2000, preventing them from dying in space.
Remove "unsuitable_atoms_damage" variable from simple mobs.
Why It's Good For The Game
Guys in space suits shouldn't be dying in space.
I think this variable was a typo...