A personal image viewer made with Godot 4 Beta 1, mainly used to view and use the metadata associated with PNG files generated with my configuration of Stable Diffusion, and AUTOMATIC WebUI too.
Currently, this just double as a very basic version of Windows Photo Viewer, with only PNG support.
If the metadata are recognized as Stable Diffusion ones (only mine and Automatic's ones are recognized at the moment), it is possible to copy a command line that allows you to recreate the picture.
When not recognized, this just acts as a simple Image Viewer.
- Use your File Explorer, select the PNG file you want to open and
Open With
this program. - Drop the image on top of the viewer
- Pass the path of the PNG file as the first argument
- Next PNG image in the same folder
N
,→
,SPACE
,ENTER
,NUMPAD 6
andWHEEL UP
- Previous PNG image in the same folder
P
,←
,BACKSPACE
,NUMPAD 4
andWHEEL DOWN
- Zoom IN
CTRL + WHEEL UP
- Zoom OUT
CTRL + WHEEL DOWN
- Info panel
I
Zoom is handled badly. When the image gets bigger than its container, you won't be able to scroll to see the entire picture.