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Low resolution on some Android phones #133
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this partly fixes webrtc-sdk#133. Quick summary: - on lower resolutions, simulcast only sends 2 (or even 1) layer. - The layers are ordered from low to high resolution (downscale factors 4, 2, 1) - previously, when only sending 2 layers (factors 2, 1), the layer with factor 2 was mapped to the layer with factor 4, i.e. scaled down again) - with this patch, the layers are mapped to the correct factor and not scaled down again
Hey, thanks for the report and PR! I'll take a look at this over soon. |
We haven't yet looked into this deeply, but someone mentioned that because the server expected three layers and got only two, the score could be dinged. |
That was me after some more digging 😃 |
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Hi @davidliu Even though it's not needed anymore, can you elaborate on the layer ordering? I don't see where I change it. The resulting |
@holzgeist looking at it again, I think I just brain-farted and thought it reversed the order. The ordering should be fine. I think we can actually use it actually. I'll need to do a little more digging and testing though |
Hi there,
during development of our app that uses Livekit as the video call framework, we discovered that the video quality is very low on some Android devices. I tracked down at least one bug (and a combination of heuristics combined with some bad luck I guess) in WebRTC, so I'm reporting this here and not in https://github.com/livekit/client-sdk-flutter/, the entry point we use.
The issue
We set the
defaultCameraCaptureOptions
toVideoParametersPresets.h720_43
(i.e.960x720
) with simulcast enabled. On some Android phones, the sent simulcast layers are144x192
and288x384
, even on local network with a local livekit server. This is ~16% of the requested resolution, and definitely not suitable for high quality video conferencing.The deep dive into WebRTC
After ruling out network issues, I started a deep dive into client-sdk-flutter and subsequently into WebRTC itself. Here are my findings (on a Fairphone 5 with Android 13):
[4080x3060, 4000x3000, 4000x2250, 3960x1760, 3840x2160, 3264x2448, 3072x3072, 3060x3060, 2700x1200, 2592x1944, 2048x1536, 1920x1080, 1600x1200, 1440x1080, 1280x960, 1280x720, 1200x1200, 1080x1080, 1024x768, 800x600, 800x480, 720x480, 640x480, 640x360, 352x288, 320x240, 176x144]
Camera2Session: Using capture format: 1024x768@[7.0:30.0]
webrtc/media/base/video_adapter.cc
Lines 234 to 236 in 7ddfc43
2/3
and3/4
as factors for efficiency reasons. 3/4 on each axis reduces the number of overall pixels to 9/16 which is ~56%. The current resolution is now 768x576webrtc/video/config/simulcast.cc
Lines 82 to 106 in 7ddfc43
webrtc/video/config/encoder_stream_factory.cc
Line 358 in 7ddfc43
The solution(s)
max_roundup_rate
in simulcast layer selectionone more thing
With and without the bug fix, livekit server reports a "Good" connection quality for that phone despite being on the same network. On a different phone, that has 960x720 in its native capture formats, layer selection works and connection quality is "Excellent". This is likely a bug in livekits scorer that I will investigate separately. I still wanted to mention it here because it was the reason for my investigations
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