-
Notifications
You must be signed in to change notification settings - Fork 0
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
make intake #6
base: main
Are you sure you want to change the base?
make intake #6
Conversation
src/main/java/org/wildstang/year2023/subsystems/intake/intake.java
Outdated
Show resolved
Hide resolved
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Looks like it would work, just needs some touch ups
src/main/java/org/wildstang/year2023/subsystems/intake/intake.java
Outdated
Show resolved
Hide resolved
One more change request - I think we're going to need to have the intake ingest at like 10% power whenever it has a game piece in it's jaw to ensure the game piece doesn't fall out. So something where if neither trigger is pressed and the last action was ingesting, the motor runs in at 10%. But if the last action was outtaking, the motor stops. |
Subsystem: Intake
Description:
Added intake subsystem
Tested: no
Collaborators: @dimwitt @dimwitt71 Nathan, idk which one
Before submitting: