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Addition of a Raven XD Cape #885
base: 2.15-dev
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Warning There were issues while running some tools. Please review the errors and either fix the tool’s configuration or disable the tool if it’s a critical failure. 🔧 ast-grep (0.31.1)src/main/java/keystrokesmod/module/impl/render/CustomCape.javaAn unexpected error occurred while running ast-grep. 📝 WalkthroughWalkthroughThe pull request modifies the Changes
Sequence DiagramsequenceDiagram
participant User
participant CustomCape
participant CapeLoader
User->>CustomCape: Select Cape
CustomCape->>CapeLoader: Load Cape
CapeLoader-->>CustomCape: Retrieve Cape Options
CustomCape-->>User: Display Cape List (including RavenXD)
The sequence diagram illustrates the process of selecting and loading a cape, now including the newly added "RavenXD" option in the available cape list. Tip CodeRabbit's docstrings feature is now available as part of our Early Access Program! Simply use the command 📜 Recent review detailsConfiguration used: .coderabbit.yaml ⛔ Files ignored due to path filters (1)
📒 Files selected for processing (1)
🔇 Additional comments (2)src/main/java/keystrokesmod/module/impl/render/CustomCape.java (2)
The new "RavenXD" entry is consistently named and follows the existing naming scheme. There are no compatibility issues here.
Ensure the corresponding resource file for "RavenXD" exists so that loading it does not result in a null stream. Use the following script to confirm the presence of the file in your assets directory: ✅ Verification successfulResource "RavenXD" cape is available in the assets The cape resource file for "RavenXD" exists at 🏁 Scripts executedThe following scripts were executed for the analysis: Script: #!/bin/bash
# Description: Verify that the "RavenXD.png" asset file exists in the project.
fd "RavenXD.png"
Length of output: 16 Script: #!/bin/bash
# Let's check for all cape-related resources in the project
fd -e png cape -i
# Also check for any resource loading related code for capes
rg -i "ravenclient.*cape" -A 3
Length of output: 52 Script: #!/bin/bash
# Let's check the CustomCape class implementation to understand the resource loading mechanism
rg -A 10 "class CustomCape"
# Also search for resource loading patterns in the same file
ast-grep --pattern 'new ResourceLocation($$$)'
Length of output: 4127 Script: #!/bin/bash
# Let's check how capes are loaded in the CustomCape class
rg -A 15 "loadCapes" src/main/java/keystrokesmod/module/impl/render/CustomCape.java
# Also check the resource structure for capes
fd -e png -e jpg -e jpeg . src/main/resources/assets/keystrokesmod/textures/
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