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Mega-Combo-PR. Fixed some typos, and some exceptions. #78
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Found typos using NetBeans IDE. Then squashed two other clean-up check-ins. Possibly okay? Remove extraneous file
I *believe* currentTarget.id is the id that is relevant to scrolling in this context.
Bodhi was not getting a gettargetableunits prototype with a .vanilla member, because while wrap_after adds a .vanilla to /his/ gettargetableunits, it does not modify the Unit.prototype.gettargetableunits. Also, the call needs to include the unit from which to measure, not the list of valid targets itself.
Activeweapon is not a member of this, m, n, or d. This.weapon.unit / this has an activeweapon member but in this context it's set to -1, which would probably cause an out of range exception too. But each weapon has the .isactive member which, at least in this case, is true. So this seems like a safe way to select a valid active weapon for Alliance Overhaul-equipped ARC-170s.
…he log Updated Latts Razzi crew card to output stress source, Evade benificiary, and Latts' name, instead of the entirety of the Latts Razzi card and then Latts' name.
…t into the log" This reverts commit a8b27d9.
Latts Razzi crew card was printing its entire contents into the log window, rather than just its name. Also, it did not indicate which card it was pulling the stress from. This fix alleviates both problems.
I was holding off on checking in the compiled version, so that the XWS-Bench repo could import my changes without immediately changing the hosted code itself. But I eventually decided to check in the compiled, minified code so that people can test my changes for themselves, via my cloned repo.
Several calls were wrong. Note: Snapshot still does not work correctly.
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Laser -> Turretlaser should be sufficient for this fix.
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Found typos using NetBeans IDE.
Then squashed some other clean-up check-ins.