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translate new lines and minor fix
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metablaster committed Jan 22, 2025
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19 changes: 9 additions & 10 deletions android/assets/jsons/translations/Croatian.properties
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Expand Up @@ -1534,7 +1534,7 @@ Civilization Info = Informacije o Civilizaciji
Relations = Odnosi
Trade request = Trgovinska zamolba
Garrisoned by unit = S jedinicom u garnizonu
Status\n(puppet, resistance or being razed) = Status\n(marioneta, otpor ili uništenje)
Status\n(puppet, resistance or being razed) = Status\n(marioneta, otpor ili rušenje)

# Victory

Expand Down Expand Up @@ -1594,17 +1594,17 @@ Annexed cities become part of your regular empire. = Pripojeni gradovi postaju d
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Njihovi građani generiraju 2x više nezadovoljstva, osim ako ne izgradite sudnicu.
Your civilization may not annex this city. = Vaša civilizacija ne može pripojiti ovaj grad.
Puppet = Marioneta
Puppeted cities do not increase your tech or policy cost. = Marionete ne povećavaju vašu cijenu tehnologije ili politike.
Puppeted cities do not increase your tech or policy cost. = Gradovi marionete ne povećavaju vašu cijenu tehnologije ili politike.
You have no control over the the production of puppeted cities. = Nemate kontrolu nad proizvodnjom gradova marioneta.
Puppeted cities also generate 25% less Gold and Science. = Gradovi marionete također generiraju 25% manje zlata i znanosti.
A puppeted city can be annexed at any time. = Grad marioneta može se pripojiti bilo kada.
Liberate (city returns to [originalOwner]) = Oslobodi (grad se vraća u [originalOwner])
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Oslobađanje grada vraća ga njegovom izvornom vlasniku, dajući vam ogroman poticaj odnosa s njim!
Raze = Sruši
Razing the city annexes it, and starts burning the city to the ground. = Uništavanje grada pripaja ga i počinje spaljivati grad do temelja.
Razing the city puppets it, and starts burning the city to the ground. = Uništavanje grada čini ga marionetom, i počinje spaljivati grad do temelja.
Razing the city annexes it, and starts burning the city to the ground. = Rušenje grada pripaja ga i počinje spaljivati grad do temelja.
Razing the city puppets it, and starts burning the city to the ground. = Rušenje grada čini ga marionetom, i počinje spaljivati grad do temelja.
The population will gradually dwindle until the city is destroyed. = Stanovništvo će se postupno smanjivati dok grad ne bude uništen.
Original capitals and holy cities cannot be razed. = Izvorne prijestolnice i sveti gradovi ne mogu se uništiti.
Original capitals and holy cities cannot be razed. = Izvorne prijestolnice i sveti gradovi ne mogu se srušiti.
Destroy = Uništi
Destroying the city instantly razes the city to the ground. = Uništavanje grada instantno sravnjuje grad sa zemljom.
Keep it = Zadrži ga
Expand Down Expand Up @@ -2162,7 +2162,7 @@ Starts with [tech] = Počinje s [tech]
Starts with [policy] adopted = Počinje s usvojenom [policy]
Triggers victory = Okida pobjedu
Triggers a Cultural Victory upon completion = Pokreće Kulturnu Pobjedu po završetku
May buy items in puppet cities = Mogu se kupovati stavke u marionetama
May buy items in puppet cities = Mogu se kupovati stavke u marionetskim gradovima
May not annex cities = Ne može se pripajati gradove
"Borrows" city names from other civilizations in the game = "Posuđuje" imena gradova od drugih civilizacija u igri
Cities are razed [amount] times as fast = Gradovi se [amount] puta brže ruše
Expand Down Expand Up @@ -2203,7 +2203,7 @@ Automatically built in all cities where it is buildable = Automatski se gradi u
Creates a [improvementName] improvement on a specific tile = Stvara unaprjeđenje [improvementName] na određenom polju
Founds a new city = Osniva novi grad
# Requires translation!
Founds a new puppet city =
Founds a new puppet city = Osniva novi marionetski grad
Can instantly construct a [improvementFilter] improvement = Može se instantno izgraditi unaprjeđenje [improvementFilter]
May create improvements on water resources = Može stvoriti unaprjeđenja na resursima na vodi
Can build [improvementFilter/terrainFilter] improvements on tiles = Može graditi [improvementFilter/terrainFilter] unaprjeđenja na poljima
Expand Down Expand Up @@ -2380,7 +2380,7 @@ when at war = kad je u ratu
when not at war = kad nije u ratu
during a Golden Age = u Zlatno Doba
# Requires translation!
when not in a Golden Age =
when not in a Golden Age = kada nije u Zlatnom Dobu
during We Love The King Day = za vrijeme Volimo Kralja
while the empire is happy = sve dok je carstvo zadovoljno
when between [amount] and [amount2] Happiness = kada je između [amount] i [amount2] Zadovoljstva
Expand Down Expand Up @@ -2637,7 +2637,7 @@ in foreign cities = u stranim gradovima
Foreign = Strani
in annexed cities = u pripojenim gradovima
Annexed = Pripojeno
in puppeted cities = u marionetama
in puppeted cities = u marionetskim gradovima
Puppeted = Marioneta
in resisting cities = u gradovima s otporom
Resisting = Opire se
Expand Down Expand Up @@ -7187,4 +7187,3 @@ Forest and Jungle Visibility\nIn Unciv, forests and jungles are visible 1 tile o

Founding Cities\nThe Settler is a unit that can found a new city. You can build a Settler unit in a city with at least 2 population, and then move them to a good location to found a new city. This will usually be your main way of acquiring more cities. = Osnivanje gradova\nNaseljenik je jedinica koja može osnovati novi grad. Možete izgraditi jedinicu Naseljenika u gradu s najmanje 2 stanovnika, a zatim ih premjestiti na dobru lokaciju kako biste osnovali novi grad. To će obično biti vaš glavni način stjecanja više gradova.
Food conversion to Production\nDuring the construction of a Settler, the city will not grow. Instead, the 1st, 2nd, 4th, and from there on every 4th, excess Food (Growth) is converted into Production, with the rest of the excess Food being lost. = Pretvorba hrane u proizvodnju\nTijekom izgradnje Naseljenika, grad neće rasti. Umjesto toga, 1., 2., 4., a odatle svaki 4., višak Hrane (Rast) pretvara se u Proizvodnju, a ostatak viška Hrane se gubi.

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