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3.16.3
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yairm210 committed Aug 12, 2021
1 parent 2ee4598 commit c100d5f
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72 changes: 65 additions & 7 deletions android/assets/jsons/translations/Brazilian_Portuguese.properties
Original file line number Diff line number Diff line change
Expand Up @@ -616,7 +616,14 @@ Our [name] took [tileDamage] tile damage = Nossa(a) [name] levou [tileDamage] de
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# Requires translation!
You gained [Stats] as your religion was spread to [cityName] =
# Requires translation!
You gained [Stats] as your religion was spread to an unknown city =
# Requires translation!
Your city [cityName] was converted to [religionName]! =
# World Screen UI
Working... = Trabalhando...
Expand Down Expand Up @@ -951,7 +958,7 @@ Spaceship parts remaining = Partes restantes da Nave Espacial
Branches completed = Árvores completas
Undefeated civs = Civilizações não derrotadas
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it somewhere else in your translation
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Turns until the next\ndiplomacy victory vote: [amount] =
# Requires translation!
Expand Down Expand Up @@ -1084,14 +1091,17 @@ Change map to fit selected ruleset? =
# Civilopedia difficulty levels
Player settings = Configurações do jogador
Base Happiness = Felicidade Base
Happiness per luxury = Felicidade por recursos de luxo
# Requires translation!
Extra happiness per luxury =
Research cost modifier = Modificador de custo de pesquisa
Unit cost modifier = Modificador de custo de unidade
Building cost modifier = Modificador de custo de construção
Policy cost modifier = Modificador de custo da política
Unhappiness modifier = Modificador de infelicidade
Bonus vs. Barbarians = Bonus vs. Bárbaros

# Requires translation!
Bonus starting units =

AI settings = Configurações da IA (Computador)
AI city growth modifier = Modificador de crescimento de cidade da IA(Computador)
AI unit cost modifier = Modificador de custo de unidade da IA(Computador)
Expand All @@ -1100,7 +1110,12 @@ AI wonder cost modifier = Modificador de custo de maravilha da IA(Computador)
AI building maintenance modifier = Modificador de manutenção de construção da IA(Computador)
AI unit maintenance modifier = Modificador de manutençao de unidade da IA(Computador)
AI unhappiness modifier = Modificador de infelicidade da IA(Computador)

# Requires translation!
AI free techs =
# Requires translation!
Major AI civilization bonus starting units =
# Requires translation!
City state bonus starting units =
Turns until barbarians enter player tiles = Turnos até os bárbaros entrarem em painéis do jogador
Gold reward for clearing barbarian camps = Recompensa em ouro por limpar os acampamentos bárbaros

Expand Down Expand Up @@ -1147,7 +1162,19 @@ Found Pantheon =
Follow [belief] =
# Requires translation!
Religions and Beliefs =

# Requires translation!
Majority Religion: [name] =

# Religion overview screen
# Requires translation!
Religion Name: =
# Requires translation!
Founding Civ: =
# Requires translation!
Cities following this religion: =
# Requires translation!
Click an icon to see the stats of this religion =

# Terrains

Impassable = Inacessível
Expand Down Expand Up @@ -1337,7 +1364,8 @@ in all cities with a garrison =
Only available after [] turns =
# Requires translation!
This Unit upgrades for free =

# Requires translation!
[stats] when a city adopts this religion for the first time =

#################### Lines from Beliefs from Civ V - Vanilla ####################

Expand Down Expand Up @@ -1465,6 +1493,29 @@ Swords into Ploughshares =
# Requires translation!
[amount]% growth [cityFilter] when not at war =
# Requires translation!
Ceremonial Burial =
# Requires translation!
Founder =
# Requires translation!
[stats] for each global city following this religion =
# Requires translation!
Church Property =
# Requires translation!
Initiation Rites =
# Requires translation!
[stats] when a city adopts this religion for the first time (modified by game speed) =
# Requires translation!
Papal Primacy =
# Requires translation!
Resting point for influence with City-States following this religion [amount] =
# Requires translation!
Pilgrimage =
#################### Lines from Buildings from Civ V - Vanilla ####################
Expand Down Expand Up @@ -4956,6 +5007,13 @@ Jewelry =
Porcelain =
# Requires translation!
Salt =
#################### Lines from UnitPromotions from Civ V - Vanilla ####################
Heal Instantly = Cura Instantânea
Expand Down
72 changes: 65 additions & 7 deletions android/assets/jsons/translations/Bulgarian.properties
Original file line number Diff line number Diff line change
Expand Up @@ -608,7 +608,14 @@ Our [name] took [tileDamage] tile damage = Нашият [name] получи [til
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =

# Requires translation!
You gained [Stats] as your religion was spread to [cityName] =
# Requires translation!
You gained [Stats] as your religion was spread to an unknown city =
# Requires translation!
Your city [cityName] was converted to [religionName]! =


# World Screen UI

Working... = Работи...
Expand Down Expand Up @@ -942,7 +949,7 @@ Spaceship parts remaining = Оставащи части от космическ
Branches completed = Завършени клонове
Undefeated civs = Непобедени цивилизации
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it somewhere else in your translation
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Turns until the next\ndiplomacy victory vote: [amount] =
# Requires translation!
Expand Down Expand Up @@ -1072,14 +1079,17 @@ Change map to fit selected ruleset? = Промяна на картата спр
# Civilopedia difficulty levels
Player settings = Настройки на Играч
Base Happiness = Базово Щастие
Happiness per luxury = Щастие за всеки лукс
# Requires translation!
Extra happiness per luxury =
Research cost modifier = Модификатор на стойност на разработка
Unit cost modifier = Модификатор на стойност на единици
Building cost modifier = Модификатор на стойност на сгради
Policy cost modifier = Модификатор на стойност на Политика
Unhappiness modifier = Модификатор на нещастие
Bonus vs. Barbarians = Бонус срещу Варвари
# Requires translation!
Bonus starting units =
# Requires translation!
AI settings =
# Requires translation!
Expand All @@ -1096,7 +1106,12 @@ AI building maintenance modifier =
AI unit maintenance modifier =
# Requires translation!
AI unhappiness modifier =
# Requires translation!
AI free techs =
# Requires translation!
Major AI civilization bonus starting units =
# Requires translation!
City state bonus starting units =
# Requires translation!
Turns until barbarians enter player tiles =
# Requires translation!
Expand Down Expand Up @@ -1147,7 +1162,19 @@ Found Pantheon =
Follow [belief] =
# Requires translation!
Religions and Beliefs =
# Requires translation!
Majority Religion: [name] =
# Religion overview screen
# Requires translation!
Religion Name: =
# Requires translation!
Founding Civ: =
# Requires translation!
Cities following this religion: =
# Requires translation!
Click an icon to see the stats of this religion =
# Terrains
Impassable = Непроходим
Expand Down Expand Up @@ -1373,7 +1400,8 @@ in all cities with a garrison =
Only available after [] turns =
# Requires translation!
This Unit upgrades for free =
# Requires translation!
[stats] when a city adopts this religion for the first time =
#################### Lines from Beliefs from Civ V - Vanilla ####################
Expand Down Expand Up @@ -1503,6 +1531,29 @@ Swords into Ploughshares =
# Requires translation!
[amount]% growth [cityFilter] when not at war =

# Requires translation!
Ceremonial Burial =
# Requires translation!
Founder =
# Requires translation!
[stats] for each global city following this religion =

# Requires translation!
Church Property =

# Requires translation!
Initiation Rites =
# Requires translation!
[stats] when a city adopts this religion for the first time (modified by game speed) =

# Requires translation!
Papal Primacy =
# Requires translation!
Resting point for influence with City-States following this religion [amount] =

# Requires translation!
Pilgrimage =


#################### Lines from Buildings from Civ V - Vanilla ####################

Expand Down Expand Up @@ -6192,6 +6243,13 @@ Jewelry =
Porcelain =
# Requires translation!
Salt =
#################### Lines from UnitPromotions from Civ V - Vanilla ####################
# Requires translation!
Expand Down
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