Load: Containerize project_name
on load to allow managing containers from different projects
#176
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Changelog Description
Maya imprint and update with
project_name
oncontainer
object.Additional review information
Should be tested together with PR ynput/ayon-core#1005
Note that this would only set project name on update for
ReferenceLoader
plug-ins and not the other, so that would still be TODO. However, that'd only be relevant when opening a scene from another project OR when being able to 'switch asset' to another project.Testing notes:
OR alternatively: