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Synopsis

This is a fork from original project react-3d-tree. It has several additional features we require in our project.

  • Handles node selection: It keeps track of the most recently clicked node and applies styling to that node.
  • Override default click behaviour: Original project toggles collapse state of the node internally, after that it calls onClick callback. We have modified it to optionally execute the default click behaviour. To preserve original behaviour we have introduced additional callback prop onClickCompleted.
  • Tooltip foreign object: Original project has two mutually exclusive options, you may either have default label, or use foreign object to render label. One can implement label + tooltip using foreign object. However we want to keep default label rendering and render tooltip as standalone foreign object. We have linked it to node selection so that tooltip foreign object is rendered only for selected node. Tooltip foreign object has two additional props, onClick and onDeselect. onClick prop is used internally by Node and it only prevents click event propagation. onDeselect is available for the component given to render field of nodeTooltipComponent. When onDeselect is called inside tooltip component, it deselects the node in the tree. Tree component has also onDeselect prop, which is invoked when tooltip component fires deselect action.  Rendering tooltip can be bound to right click action by showTooltipOnCtxMenu flag.

React D3 Tree

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React D3 Tree is a React component that lets you represent hierarchical data (e.g. ancestor trees, organisational structure, package dependencies) as an animated & interactive tree graph by leveraging D3's tree layout.

Contents

Demo

Installation

yarn add react-d3-tree
# or
npm i --save react-d3-tree

Usage

import React from 'react';
import Tree from 'react-d3-tree';

const myTreeData = [
  {
    name: 'Top Level',
    attributes: {
      keyA: 'val A',
      keyB: 'val B',
      keyC: 'val C',
    },
    children: [
      {
        name: 'Level 2: A',
        attributes: {
          keyA: 'val A',
          keyB: 'val B',
          keyC: 'val C',
        },
      },
      {
        name: 'Level 2: B',
      },
    ],
  },
];

class MyComponent extends React.Component {
  render() {
    return (
      {/* <Tree /> will fill width/height of its container; in this case `#treeWrapper` */}
      <div id="treeWrapper" style={{width: '50em', height: '20em'}}>

        <Tree data={myTreeData} />

      </div>
    );
  }
}

Props

Property Type Options Required? Default Description
data array required undefined Single-element array containing hierarchical object (see myTreeData above).
Contains (at least) name and parent keys.
nodeSvgShape object see Node shapes {shape: 'circle', shapeProps: r: 10} Sets a specific SVG shape element + shapeProps to be used for each node.
nodeLabelComponent object see Using foreignObjects null Allows using a React component as a node label; requires allowForeignObjects to be set.
nodeTooltipComponent object see Using foreignObjects null Allows using a additional React component as a node tooltip; attached to the selected node. Requires allowForeignObjects and shouldHandleNodeSelection to be set.
onClick func undefined Callback function to be called when a node is clicked.

Has the function signature (nodeData, evt, previousNodeData). The clicked node's data object is passed as first parameter, event object as second. It is called before default handling procedures. By default click event toggles node's collapse state. If this callback returns explicitly false then it prevents default behaviour.
onClickCompleted func undefined Callback function to be called when a library finishes handling onClick event.

It functions just like former onClick callback, ie. it is called after completion of default handling procedures
onMouseOver func undefined Callback function to be called when mouse enters the space belonging to a node.

Has the function signature (nodeData, evt). The clicked node's data object is passed as first parameter, event object as second.
onMouseOut func undefined Callback function to be called when mouse leaves the space belonging to a node.

Has the function signature (nodeData, evt). The clicked node's data object is passed as first parameter, event object as second.
onUpdate func undefined Callback function to be called when the inner D3 component updates. That is - on every zoom or translate event, or when tree branches are toggled. The node's data object, as well as zoom level and coordinates are passed to the callback.
onDeselect func undefined Callback function to be called when the tooltip component request selected node to be deselected.
orientation string (enum) horizontal vertical horizontal horizontal - Tree expands left-to-right.

vertical - Tree expands top-to-bottom.
translate object {x: 0, y: 0} Translates the graph along the x/y axis by the specified amount of pixels (avoids the graph being stuck in the top left canvas corner).
pathFunc string (enum)/func diagonal
elbow
straight
customFunc(linkData, orientation)
diagonal diagonal - Smooth, curved edges between parent-child nodes.

elbow - Sharp edges at right angles between parent-child nodes.

straight - Straight lines between parent-child nodes.

customFunc - Custom draw function that accepts linkData as its first param and orientation as its second.
collapsible bool true Toggles ability to collapse/expand the tree's nodes by clicking them.
shouldCollapseNeighborNodes bool false If a node is currently being expanded, all other nodes at the same depth will be collapsed.
shouldHandleNodeSelection bool false Keeps track of most recently clicked node. Applies selectedNode style to selected node.
showTooltipOnCtxMenu bool false Renders tooltip on selected node if only node is right clicked
initialDepth number 0..n undefined Sets the maximum node depth to which the tree is expanded on its initial render.
Tree renders to full depth if prop is omitted.
depthFactor number -n..0..n undefined Ensures the tree takes up a fixed amount of space (node.y = node.depth * depthFactor), regardless of tree depth.
TIP: Negative values invert the tree's direction.
zoomable bool true Toggles ability to zoom in/out on the Tree by scaling it according to props.scaleExtent.
zoom number 0..n 1 A floating point number to set the initial zoom level. It is constrained by props.scaleExtent. 1 is the default "non-zoomed" level.
scaleExtent object {min: 0..n, max: 0..n} {min: 0.1, max: 1} Sets the minimum/maximum extent to which the tree can be scaled if props.zoomable is true.
nodeSize object {x: 0..n, y: 0..n} {x: 140, y: 140} Sets a fixed size for each node.

This does not affect node circle sizes, circle sizes are handled by the circleRadius prop.
separation object {siblings: 0..n, nonSiblings: 0..n} {siblings: 1, nonSiblings: 2} Sets separation between neighbouring nodes, differentiating between siblings (same parent) and non-siblings.
transitionDuration number 0..n 500 Sets the animation duration (in ms) of each expansion/collapse of a tree node.

Set this to 0 to deactivate animations completely.
textLayout object {textAnchor: enum, x: -n..0..n, y: -n..0..n, transform: string} {textAnchor: "start", x: 10, y: -10, transform: undefined } Configures the positioning of each node's text (name & attributes) relative to the node itself.

textAnchor enums mirror the text-anchor spec.

x & y accept integers denoting px values.

transform mirrors the svg transform spec.
styles object see Styling Node/Link CSS files Overrides and/or enhances the tree's default styling.
allowForeignObjects bool see Using foreignObjects false Allows use of partially supported <foreignObject /> elements.
circleRadius (legacy) number 0..n undefined Sets the radius of each node's <circle> element.

Will be deprecated in v2, please use nodeSvgShape instead.

Node shapes

The nodeSvgShape prop allows specifying any SVG shape primitive to describe how the tree's nodes should be shaped.

Note: nodeSvgShape and circleRadius are mutually exclusive props. nodeSvgShape will be used unless the legacy circleRadius is specified.

For example, assuming we want to use squares instead of the default circles, we can do:

const svgSquare = {
  shape: 'rect',
  shapeProps: {
    width: 20,
    height: 20,
    x: -10,
    y: -10,
  }
}

// ...

<Tree data={myTreeData} nodeSvgShape={svgSquare}>

To avoid rendering any node element, simply set nodeSvgShape to { shape: 'none' }.

Overridable shapeProps

shapeProps is currently merged with node.circle/leafNode.circle (see Styling).

This means any properties passed in shapeProps will be overridden by properties with the same key in the node.circle/leafNode.circle style props.
This is to prevent breaking the legacy usage of circleRadius + styling via node/leafNode properties until it is deprecated fully in v2.

From v1.5.x onwards, it is therefore recommended to pass all node styling properties through shapeProps.

Individual shapeProps

shapeProps can be passed to a node individually by adding the nodeSvgShape property to the relevant node's data set. This allows setting each node's style, shape and size independently of the tree's overall shapeProps configuration (see Styling).

The usage example above can be extended to include individual shapeProps:

import React from 'react';
import Tree from 'react-d3-tree';

const myTreeData = [
  {
    name: 'Parent Node',
    attributes: {
      keyA: 'val A',
      keyB: 'val B',
      keyC: 'val C',
    },
    nodeSvgShape: {
      shapeProps: {
        fill: 'blue',
      },
    },
    children: [
      {
        name: 'Inner Node',
        attributes: {
          keyA: 'val A',
          keyB: 'val B',
          keyC: 'val C',
        },
        nodeSvgShape: {
          shape: 'rect',
          shapeProps: {
            width: 20,
            height: 20,
            x: -10,
            y: -10,
            fill: 'red',
          },
        },
      },
      {
        name: 'Level 2: B',
      },
    ],
  },
];

...

In the above, "Parent Node" will only be blue, but it will keep the default size and geometrical shape. "Inner Node", however, will completely change to a red rectangle with the given dimensions. Omitting shape, will keep node's default appearance.

Styling

The tree's styles prop may be used to override any of the tree's default styling. The following object shape is expected by styles:

{
  links: <svgStyleObject>,
  nodes: {
    node: {
      circle: <svgStyleObject>,
      name: <svgStyleObject>,
      attributes: <svgStyleObject>,
    },
    leafNode: {
      circle: <svgStyleObject>,
      name: <svgStyleObject>,
      attributes: <svgStyleObject>,
    },
    selectedNode: {
      circle: <svgStyleObject>,
      name: <svgStyleObject>,
      attributes: <svgStyleObject>,
    },
  },
}

where <svgStyleObject> is any object containing CSS-like properties that are compatible with an <svg> element's style attribute, for example:

{
  stroke: 'blue',
  strokeWidth: 3,
}

For more information on the SVG style attribute, check this out.

External data sources

Statically hosted JSON or CSV files can be used as data sources via the additional treeUtil module.

Example

import React from 'react';
import { Tree, treeUtil } from 'react-d3-tree';

const csvSource = 'https://raw.githubusercontent.com/bkrem/react-d3-tree/master/docs/examples/data/csv-example.csv';

constructor() {
  super();

  this.state = {
    data: undefined,
  };
}

componentWillMount() {
  treeUtil.parseCSV(csvSource)
  .then((data) => {
    this.setState({ data })
  })
  .catch((err) => console.error(err));
}

class MyComponent extends React.Component {
  render() {
    return (
      {/* <Tree /> will fill width/height of its container; in this case `#treeWrapper` */}
      <div id="treeWrapper" style={{width: '50em', height: '20em'}}>

        <Tree data={this.state.data} />

      </div>
    );
  }
}

For details regarding the treeUtil module, please check the module's API docs.
For examples of each data type that can be parsed with treeUtil, please check the data source examples.

Using foreignObjects

⚠️ Requires allowForeignObjects prop to be set due to limited browser support: IE does not currently support foreignObject elements.

The SVG spec's foreignObject element allows foreign XML content to be rendered into the SVG namespace, unlocking the ability to use regular React components for elements of the tree graph.

nodeLabelComponent

The nodeLabelComponent prop provides a way to use a React component for each node's label. It accepts an object with the following signature:

{
  render: ReactElement,
  foreignObjectWrapper?: object
}
  • render is the XML React-D3-Tree will use to render each node's label.
  • foreignObjectWrapper contains a set of attributes that should be passed to the <foreignObject /> that wraps nodeLabelComponent. For possible attributes please check the spec.

Note: By default, foreignObjectWrapper will set its width and height attributes to nodeSize.x - 24px and nodeSize.y - 24px respectively; where a base margin of 24px is subtracted to avoid the overlapping of elements. To override this behaviour for each attribute, specify width and/or height properties for your foreignObjectWrapper.

Note: The ReactElement passed to render is cloned with its existing props and receives an additional nodeData object prop, containing information about the current node.

Example

Assuming we have a React component NodeLabel and we want to avoid node's label overlapping with the node itself by moving its position along the Y-axis, we could implement nodeLabelComponent like so:

class NodeLabel extends React.PureComponent {
  render() {
    const {className, nodeData} = this.props
    return (
      <div className={className}>
        <h2>{nodeData.name}</h2>
        {nodeData._children && 
          <button>{nodeData._collapsed ? 'Expand' : 'Collapse'}</button>
        }
      </div>
    )
  }
}

/* ... */

render() {
  return (
    <Tree 
      data={myTreeData}
      allowForeignObjects
      nodeLabelComponent={{
        render: <NodeLabel className='myLabelComponentInSvg' />,
        foreignObjectWrapper: {
          y: 24
        }
      }}
    />
    )
}

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🌳 React component to create interactive D3 tree graphs

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