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fix: fix critical memory leak block in the scene were not removed fro…
…m the memory
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,13 @@ | ||
import * as THREE from 'three'; | ||
|
||
export const disposeObject = (obj: THREE.Object3D) => { | ||
if (!obj) return | ||
// not cleaning texture there as it might be used by other objects, but would be good to also do that | ||
if (obj instanceof THREE.Mesh) { | ||
obj.geometry.dispose(); | ||
obj.material.dispose(); | ||
} | ||
if (obj.children) { | ||
obj.children.forEach(disposeObject); | ||
} | ||
} |
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