Sound Triggering
The main new feature of this release is the ability to specify a soundTrigger callback for animations. Change of segment or change of pin under the pointer can cause the trigger. The callback function can then play a sound such as a "tick" sound.
Other changes and fixes this release...
- Animation can now have functions as callbacks and the callback finished passes the winning segment in (thanks LorisZ )
- Converted all examples to use the new function callback.
- Fixed bug where the defaults for the SpinOngoing animation were not as stated in examples or the docs.
- Added Continuously spinning wheel example.
- Added Pins and Sound wheel example.