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Automatic changelog compile [ci skip]
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actions-user authored and zimon9 committed Oct 29, 2024
1 parent 73f2a6d commit fe7e514
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54 changes: 54 additions & 0 deletions html/changelogs/archive/2024-10.yml
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Expand Up @@ -367,3 +367,57 @@
logging station trash cleaned
MarkSuckerberg:
- server: qdel logs work again
2024-10-27:
Anticept:
- refactor: Refactored moods so explicit newlines are not required in descriptions.
None of this changes player facing stuff.
'Apogeesys, Ryerice, Erikafox ':
- rscadd: Serene Outdoors has begun a new production run of its classics - the Model
17, Model 12, Model 15, and Model 11
- rscdel: old combat shotgun
Erika - porting from /tg/ mostly.:
- rscadd: Tape Recorders now have a radial menu when used
- rscadd: Tape recorders now make noises
- rscadd: Tape recorders now have wires (can be remotely used)
Erikafox:
- balance: Hammer RPGs should no longer annihilate you completely. Just partially.
- bugfix: Weapons with no bolt can no longer be racked. Use your hand on them instead
- rscadd: Transceivers have been picking up an intermittent radio signal coming
from a nearby sand world. People with too much spare time - please check it
out.
- rscadd: Satchel Charges. Exceedingly rare and decently explosive.
- balance: Chances are, if there was a plasma cutter on a ship, it's an angle grinder
now. Rejoice. Cry in terror. Whatever honestly.
- balance: Angle grinders can now grind blast doors. reinforced windows are now
less bad to grind down.
- balance: angle grinder packs now slow you down less
- balance: angle grinders now sound less Screechy
- balance: angle grinders can now be safely used with a Bowman headset.
Sadhorizon:
- rscadd: All the inteq ships (and the beluga inteq office) now start with a rail
light for every gun.
- tweak: Rail light crate now costs 100 credits.
- rscadd: Added the Scarab-class Heavy Mining Ship
Sun-Soaked:
- bugfix: cleans up 3 potentially sticky refs
- bugfix: limb items no longer runtime when moved or dropped
- bugfix: vox blood & body damage overlays.
- imageadd: something something fixed vox overlays countless hours of work
- code_imp: replaced a horrifying var reference in clothing with a weakref
- code_imp: the thresholds for limb damage sprites have been reduced
- refactor: reworks clothing blood overlay into a central proc called by clothing
generalthrax:
- balance: Reloading speed from stacks doubled
- balance: Increase ammo can to bulky and lets it hold 4 normal-sized ammoboxes,
can only hold ammo and explosives.
- balance: Adjusted price of .299 Eoehoma slightly, adds a second box to the cargo
order since its 60 instead of 120
- bugfix: Fixes a bunch of bullet stacks to have correct numbers
- bugfix: Larger handfuls (.22lr)
- bugfix: Mapped in ammo cans now hold their boxes
- bugfix: 12g beanbag now has beanbag instead of rubber + beanbag
- bugfix: Ammo box icons and descriptions
- rscdel: Removed .22lr from the blackmarket. Its in cargo already.
zimon9:
- rscadd: Added better names for some material shards
- rscadd: Added ability to see screens using the examine_more function

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