Assets |
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Unpack_characters All character files can be extracted from the game using the unpack_characters feature built into the game (see above link). |
All character textures (TGA.DDS format) The character textures used in the game are compressed using BC7 compression. You can use this Intel plugin to decompress them. There is also a bulk decompression tool inside the free community IWTE Tool created by Wilddog. |
Tools |
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Cas converter Allows access to convert and edit models. |
Rome texture compression Format texture (dds-lz4). You can do this using the free open source tool GNU Image Manipulation Program. |