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there we go
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Tk420634 committed Jan 15, 2025
1 parent ff3da87 commit 4d7537d
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Showing 5 changed files with 2 additions and 40 deletions.
16 changes: 0 additions & 16 deletions code/modules/mob/living/simple_animal/hostile/f13/geckotribe.dm
Original file line number Diff line number Diff line change
Expand Up @@ -100,8 +100,6 @@

variation_list = list(
MOB_COLOR_VARIATION(50, 50, 50, 255, 255, 255),
MOB_SPEED_LIST(3, 3.2, 3.4, 3.6),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(50),
MOB_HEALTH_LIST(30, 35, 40, 45),
MOB_RETREAT_DISTANCE_LIST(3, 5, 7),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100),
Expand Down Expand Up @@ -166,8 +164,6 @@

variation_list = list(
MOB_COLOR_VARIATION(50, 50, 50, 255, 255, 255),
MOB_SPEED_LIST(3, 3.2, 3.4, 3.6),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(50),
MOB_HEALTH_LIST(10, 15, 20),
MOB_RETREAT_DISTANCE_LIST(3, 5, 7),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100),
Expand Down Expand Up @@ -284,8 +280,6 @@

variation_list = list(
MOB_COLOR_VARIATION(50, 50, 50, 255, 255, 255),
MOB_SPEED_LIST(3, 3.2, 3.4, 3.6),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(50),
MOB_HEALTH_LIST(30, 35, 40, 45),
MOB_RETREAT_DISTANCE_LIST(0, 1, 3, 5, 7, 9),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100),
Expand Down Expand Up @@ -401,8 +395,6 @@

variation_list = list(
MOB_COLOR_VARIATION(50, 50, 50, 255, 255, 255),
MOB_SPEED_LIST(3, 3.2, 3.4, 3.6),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(50),
MOB_HEALTH_LIST(30, 35, 40, 45),
MOB_RETREAT_DISTANCE_LIST(0, 1, 3, 5, 7, 9),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(80),
Expand Down Expand Up @@ -536,8 +528,6 @@

variation_list = list(
MOB_COLOR_VARIATION(50, 50, 50, 255, 255, 255),
MOB_SPEED_LIST(3, 3.2, 3.4, 3.6),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(50),
MOB_HEALTH_LIST(30, 35, 40, 45),
MOB_RETREAT_DISTANCE_LIST(3, 5, 7),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100),
Expand Down Expand Up @@ -668,8 +658,6 @@

variation_list = list(
//MOB_COLOR_VARIATION(50, 50, 50, 255, 255, 255),
MOB_SPEED_LIST(3, 3.2, 3.4, 3.6),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(50),
MOB_HEALTH_LIST(200),
MOB_RETREAT_DISTANCE_LIST(3, 5, 7),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100),
Expand Down Expand Up @@ -829,8 +817,6 @@

variation_list = list(
//MOB_COLOR_VARIATION(50, 50, 50, 255, 255, 255),
MOB_SPEED_LIST(3, 3.2, 3.4, 3.6),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(50),
MOB_HEALTH_LIST(3000),
MOB_RETREAT_DISTANCE_LIST(0, 0, 0, 3, 3),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(65),
Expand Down Expand Up @@ -992,8 +978,6 @@

variation_list = list(
//MOB_COLOR_VARIATION(50, 50, 50, 255, 255, 255),
MOB_SPEED_LIST(3, 3.2, 3.4, 3.6),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(50),
MOB_HEALTH_LIST(75),
MOB_RETREAT_DISTANCE_LIST(3, 5, 7),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100),
Expand Down
10 changes: 0 additions & 10 deletions code/modules/mob/living/simple_animal/hostile/f13/ghoul.dm
Original file line number Diff line number Diff line change
Expand Up @@ -121,8 +121,6 @@

variation_list = list(
MOB_COLOR_VARIATION(150, 150, 150, 255, 255, 255),
MOB_SPEED_LIST(3.0, 3.2, 3.6, 3.8, 4),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(10),
MOB_HEALTH_LIST(30, 35, 40, 40, 40, 40, 41),
MOB_RETREAT_DISTANCE_LIST(0, 0, 1),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(5),
Expand Down Expand Up @@ -186,8 +184,6 @@

variation_list = list(
MOB_COLOR_VARIATION(200, 200, 200, 255, 255, 255),
MOB_SPEED_LIST(3.6, 3.8, 4, 4.2, 4.4),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(10),
MOB_HEALTH_LIST(41, 45, 50, 50, 50, 50, 51),
MOB_RETREAT_DISTANCE_LIST(0, 1, 1),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(5),
Expand Down Expand Up @@ -333,8 +329,6 @@

variation_list = list(
MOB_COLOR_VARIATION(150, 150, 150, 255, 255, 255),
MOB_SPEED_LIST(3.0, 3.2, 3.6, 3.8, 4, 4.2),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(10),
MOB_HEALTH_LIST(38, 40, 42, 44),
MOB_RETREAT_DISTANCE_LIST(0, 2, 4),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(50),
Expand Down Expand Up @@ -440,8 +434,6 @@
loot_drop_amount = 4
variation_list = list(
MOB_COLOR_VARIATION(150, 150, 150, 255, 255, 255),
MOB_SPEED_LIST(3.6, 3.8, 4, 4.2, 4.4),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(10),
MOB_HEALTH_LIST(30, 35, 40, 40, 40, 40, 41),
MOB_RETREAT_DISTANCE_LIST(0, 0, 1),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(5),
Expand Down Expand Up @@ -480,8 +472,6 @@
loot_drop_amount = 5
variation_list = list(
MOB_COLOR_VARIATION(150, 150, 150, 255, 255, 255),
MOB_SPEED_LIST(3.6, 3.8, 4, 4.2, 4.4),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(10),
MOB_HEALTH_LIST(30, 35, 40, 40, 40, 40, 41),
MOB_RETREAT_DISTANCE_LIST(0, 0, 1),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(5),
Expand Down
4 changes: 2 additions & 2 deletions code/modules/mob/living/simple_animal/hostile/f13/insects.dm
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@
mob_biotypes = MOB_ORGANIC|MOB_BEAST
mob_armor = ARMOR_VALUE_ANTS
speak_chance = 0
move_to_delay = 3
move_to_delay = 4
// m2d 3 = standard, less is fast, more is slower.

retreat_distance = 0
Expand Down Expand Up @@ -232,7 +232,7 @@
waddle_amount = 3
waddle_up_time = 1
waddle_side_time = 1
move_to_delay = 3
move_to_delay = 4
// m2d 3 = standard, less is fast, more is slower.

retreat_distance = 0
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -52,8 +52,6 @@
pop_required_to_jump_into = MED_MOB_MIN_PLAYERS
variation_list = list(
MOB_COLOR_VARIATION(100, 100, 100, 255, 255, 255),
MOB_SPEED_LIST(3.3, 3.4, 3.5),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(100),
MOB_HEALTH_LIST(110, 115, 120, 130),
MOB_RETREAT_DISTANCE_LIST(0, 1, 2),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(70),
Expand Down Expand Up @@ -87,8 +85,6 @@
pop_required_to_jump_into = BIG_MOB_MIN_PLAYERS
variation_list = list(
MOB_COLOR_VARIATION(100, 100, 100, 255, 255, 255),
MOB_SPEED_LIST(3, 3.1, 3.2),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(100),
MOB_HEALTH_LIST(140, 150, 160, 170),
MOB_RETREAT_DISTANCE_LIST(0, 1, 2),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(70),
Expand Down Expand Up @@ -122,8 +118,6 @@
pop_required_to_jump_into = 0
variation_list = list(
MOB_COLOR_VARIATION(100, 100, 100, 255, 255, 255),
MOB_SPEED_LIST(2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(100),
MOB_HEALTH_LIST(35, 39, 40, 41),
MOB_RETREAT_DISTANCE_LIST(15, 16),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100),
Expand Down
6 changes: 0 additions & 6 deletions code/modules/mob/living/simple_animal/hostile/regalrat.dm
Original file line number Diff line number Diff line change
Expand Up @@ -202,8 +202,6 @@
var/cheesy = FALSE

variation_list = list(
MOB_SPEED_LIST(1.5, 1.8, 2.0),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(50),
MOB_HEALTH_LIST(5, 10, 15, 20, 24),
MOB_RETREAT_DISTANCE_LIST(0, 1, 3),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100),
Expand Down Expand Up @@ -238,8 +236,6 @@
is_smol = TRUE

variation_list = list(
MOB_SPEED_LIST(0.2, 1.5, 1.8, 2.0, 5.0),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(50),
MOB_HEALTH_LIST(5, 10, 15, 20, 24),
MOB_RETREAT_DISTANCE_LIST(3, 5, 7),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100),
Expand Down Expand Up @@ -289,8 +285,6 @@
is_smol = TRUE

variation_list = list(
MOB_SPEED_LIST(0.2, 1.5, 1.8, 2.0, 5.0),
MOB_SPEED_CHANGE_PER_TURN_CHANCE(50),
MOB_HEALTH_LIST(30, 35, 40, 45, 50),
MOB_RETREAT_DISTANCE_LIST(3, 5, 7),
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100),
Expand Down

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