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AP_Common: allow expansion of heaps in MultiHeap
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this allows for new heaps to be added at runtime for lua scripting if
you run out of memory while armed
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tridge committed Mar 15, 2024
1 parent ac7d234 commit f91f37c
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Showing 2 changed files with 94 additions and 24 deletions.
104 changes: 81 additions & 23 deletions libraries/AP_Common/MultiHeap.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -7,22 +7,16 @@
#include <AP_HAL/AP_HAL.h>
#include <AP_HAL/Util.h>
#include <AP_Math/AP_Math.h>
#include <GCS_MAVLink/GCS.h>
#include <AP_InternalError/AP_InternalError.h>

#include "MultiHeap.h"

/*
on ChibiOS allow up to 4 heaps. On other HALs only allow a single
heap. This is needed as hal.util->heap_realloc() needs to have the
property that heap_realloc(heap, ptr, 0) must not care if ptr comes
from the given heap. This is true on ChibiOS, but is not true on
other HALs
allow up to 10 heaps
*/
#ifndef MAX_HEAPS
#if CONFIG_HAL_BOARD == HAL_BOARD_CHIBIOS
#define MAX_HEAPS 4
#else
#define MAX_HEAPS 1
#endif
#define MAX_HEAPS 10
#endif

extern const AP_HAL::HAL &hal;
Expand All @@ -31,7 +25,7 @@ extern const AP_HAL::HAL &hal;
create heaps with a total memory size, splitting over at most
max_heaps
*/
bool MultiHeap::create(uint32_t total_size, uint8_t max_heaps)
bool MultiHeap::create(uint32_t total_size, uint8_t max_heaps, bool _allow_expansion, uint32_t _reserve_size)
{
max_heaps = MIN(MAX_HEAPS, max_heaps);
if (heaps != nullptr) {
Expand Down Expand Up @@ -61,6 +55,10 @@ bool MultiHeap::create(uint32_t total_size, uint8_t max_heaps)
destroy();
return false;
}

allow_expansion = _allow_expansion;
reserve_size = _reserve_size;

return true;
}

Expand All @@ -87,6 +85,22 @@ bool MultiHeap::available(void) const
return heaps != nullptr && heaps[0] != nullptr;
}

/*
allocate memory from a specific heap
*/
void *MultiHeap::allocate_from_heap(void *heap, uint32_t size)
{
struct alloc_header *ptr = (struct alloc_header *)hal.util->heap_realloc(heap, nullptr, 0, size+sizeof(alloc_header));
if (ptr == nullptr) {
return nullptr;
}
ptr->heap = heap;
#ifdef HAL_DEBUG_BUILD
ptr->size = size;
#endif
return (void*)(ptr+1);
}

/*
allocate memory from a heap
*/
Expand All @@ -99,11 +113,43 @@ void *MultiHeap::allocate(uint32_t size)
if (heaps[i] == nullptr) {
break;
}
void *newptr = hal.util->heap_realloc(heaps[i], nullptr, 0, size);
void *newptr = allocate_from_heap(heaps[i], size);
if (newptr != nullptr) {
return newptr;
}
}
if (!allow_expansion) {
return nullptr;
}

if (!hal.util->get_soft_armed()) {
// only expand the available heaps when armed. When disarmed
// user should fix their SCR_HEAP_SIZE parameter
return nullptr;
}

/*
vehicle is armed and MultiHeap (for scripting) is out of
memory. We will see if we can add a new heap from available
memory if we have at least reserve_size bytes free
*/
if (hal.util->available_memory() < reserve_size) {
return nullptr;
}
const uint32_t heap_overhead = 128; // conservative value, varies with HAL

// round up to multiple of 30k to allocate, and allow for heap overhead
const uint32_t alloc_size = MAX(size+heap_overhead, 30*1024U);
for (uint8_t i=0; i<num_heaps; i++) {
if (heaps[i] == nullptr) {
heaps[i] = hal.util->allocate_heap_memory(alloc_size);
if (heaps[i] == nullptr) {
return nullptr;
}
GCS_SEND_TEXT(MAV_SEVERITY_WARNING, "Expanded scripting heap by %u bytes", unsigned(alloc_size));
return allocate_from_heap(heaps[i], size);
}
}
return nullptr;
}

Expand All @@ -112,12 +158,11 @@ void *MultiHeap::allocate(uint32_t size)
*/
void MultiHeap::deallocate(void *ptr)
{
if (!available()) {
if (!available() || ptr == nullptr) {
return;
}
// NOTE! this relies on either there being a single heap or heap_realloc()
// not using the first argument when size is zero.
hal.util->heap_realloc(heaps[0], ptr, 0, 0);
struct alloc_header *h = ((struct alloc_header *)ptr)-1U;
hal.util->heap_realloc(h->heap, h, 0, 0);
}

/*
Expand All @@ -132,12 +177,25 @@ void *MultiHeap::change_size(void *ptr, uint32_t old_size, uint32_t new_size)
if (old_size == 0 || ptr == nullptr) {
return allocate(new_size);
}
#ifdef HAL_DEBUG_BUILD
if (ptr != nullptr) {
struct alloc_header *h = ((struct alloc_header *)ptr)-1U;
if (h->size != old_size) {
INTERNAL_ERROR(AP_InternalError::error_t::invalid_arg_or_result);
}
}
#endif
/*
we cannot know which heap this came from, so we rely on the fact
that on ChibiOS the underlying call doesn't use the heap
argument and on other HALs we only have one heap. We pass
through old_size and new_size so that we can validate the lua
old_size value
*/
return hal.util->heap_realloc(heaps[0], ptr, old_size, new_size);
always allocate again and copy. This allows memory to move
between heaps
*/
void *newptr = allocate(new_size);
if (newptr == nullptr) {
return nullptr;
}
if (ptr != nullptr) {
memcpy(newptr, ptr, MIN(old_size, new_size));
}
deallocate(ptr);
return newptr;
}
14 changes: 13 additions & 1 deletion libraries/AP_Common/MultiHeap.h
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ class MultiHeap {
/*
allocate/deallocate heaps
*/
bool create(uint32_t total_size, uint8_t max_heaps);
bool create(uint32_t total_size, uint8_t max_heaps, bool allow_expansion, uint32_t reserve_size);
void destroy(void);

// return true if the heap is available for operations
Expand All @@ -23,7 +23,19 @@ class MultiHeap {
// size, unlike realloc()
void *change_size(void *ptr, uint32_t old_size, uint32_t new_size);

struct alloc_header {
void *heap;
#ifdef HAL_DEBUG_BUILD
uint32_t size;
#endif
};

private:

void *allocate_from_heap(void *heap, uint32_t size);

uint8_t num_heaps;
void **heaps;
bool allow_expansion;
uint32_t reserve_size;
};

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