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Releases: Ars-Ignis/Archipelago

v1.0.3

01 Dec 18:07
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-Fixed logic error that made some glitches considered in-logic when they should just be enabled (but out-of-logic).

v1.0.2

12 Oct 00:49
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Bugfix - make sure that when vanilla_wild_warp is set to out_of_logic, it's actually kept out of the logic.

v1.0.1

07 Oct 00:39
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Bugfix: The wall in Zebu's cave should have a fire-weak ice wall, not a wind-weak rock wall when wall elements are not randomized.

Crystalis APWorld v1.0.0 - Initial Release

04 Oct 04:34
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Initial implementation of Crystalis' Archipelago integration.

Usage Instructions

Download the .apworld file below and follow the standard procedure for using an unsupported APWorld.

Known Issues

  • Wh (shuffle houses), Wa (shuffle areas), and Wm (randomize maps) are not yet implemented
  • Holding up after opening the chest dropped by the Giant Insect will screw up the graphics.