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Releases: BTW-Community/Mobs-Enhancement-Addon

Mobs Enhancement Addon V0.3.1

23 Jun 06:01
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-Increased animals' attack reach distance, damage and move speed.
-Changed animals to only help nearby attacked animals of the same species when they can see them (to ease butchering in domestic farms).
-Changed animals to panic when pushed by a player (backported from BTW CE 3.0).
-Endermen now sometimes try to teleport their attack target when they can't reach them.

Note:
0.3.1-fix fixed an issue where endermen sometimes teleport targets into the void, and changed summoned mobs to no longer drop loot.
The next update will be Special Mobs, adding new mob variants to the game.

Mobs Enhancement Addon V0.3.0 - Revenge of the Weak

03 Jun 14:24
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-Changed pigs and cows to counterattack.
-Changed villagers to refuse trading with players who have low reputation.
-Players lose reputation when they attack villagers.
-Players' view is locked on first person when head crabbed by a squid.
-Enhanced passive mobs' fleeing AI.

Note:
2024-6-4 Reuploaded the release file because the previous one doesn't work out of dev environment, also fixed the null pointer exception bug left from 0.2.

Mobs Enhancement Addon V0.2.2

12 Feb 11:00
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-Skeletons' bows now have limited durability, which increases when the first nether portal is constructed, and when the first wither is summoned.

Note:
0.2.2-fix fixed an issue where mobs don't spawn at all on servers. This was caused by the feature that mobs tend to spawn in groups after end portal activation. I couldn't figure out the cause, at the moment the feature is removed.
0.2.2-ffiixx fixed an issue where the game sometimes crashes due to mob spawner spinning entities having null as worldobj.

Mobs Enhancement Addon V0.2.1

05 Feb 11:22
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-Changed withers to do dash charges more frequently when above Y level 256 (to prevent Upper Man's strategy making use of wither skulls not being able to spawn above world height limit).
-Changed withers' dash charges to deal more knockback.
-Changed skeletons to drop less bones (to prevent zombie-transformed skeletons from providing too many bones).
-Mobs now have a higher chance to spawn in groups after the first end portal is activated.

Mobs Enhancement Addon V0.2.0 - Scaling Difficulty

01 Feb 16:14
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-Fixed an issue where zombies keep breaking block when the block is replaced in creative mode.
-Decreased skeletons' base max health from 16 to 12.
-Increased creepers' base fuse time from 1s to 1.25s.
-Changed zombies to transform into a skeleton with half its max health when die of sunlight.
-Changed skeletons to no longer burn under sunlight.
-Added world difficulty level that increases on the first nether portal construction, the first wither summoning, and the first ender portal activation, which determines hostile mobs' max health and several other attributes and behaviors, read README.md for more information.

Mobs Enhancement Addon V0.1.4

12 Nov 12:25
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-Fixed an issue where the game may crash when mobs try to avoid explosions
-Fixed an issue where creepers may not explode when damaged by an explosion
-Removed hostile mobs' behavior of watching the closest player
-Changed skeletons to break torches in order of distance
-Improved zombies' block breaking behavior to make them more persistent and flexible

Mobs Enhancement Addon V0.1.3

04 Nov 14:19
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-Fixed an issue where MEA is incompatible with CraftGuide
-Fixed an issue where mobs' attack reach distance is handled incorrectly
-Decreased the chance of skeletons to spawn with an axe
-Changed the absolute detect range of mobs to be smaller when the player is sneaking
-Changed mobs to ignore transparent blocks on sight check when trying to target
-Changed mobs to have a chance to have the ability to detect through blocks when spawned
-Changed skeletons and witches to also target villagers
-Changed creepers to not immediately stop fusing on sight being blocked
-Changed core slimes' texture to vary according to the size of the slime
-Changed withers to follow their target at a larger distance
-Changed ender crystals to turn dried instead of disappearing on being attacked
-Changed ender crystals to be able to restore vitality through other crystals' charge
-Added a behavior where several types of mobs try to flee from explosions
-Added a behavior where skeletons try to break nearby burning torches
-Added two special moves for withers: summoning wither skeletons & dashing toward the target
-Added ender crystal revenge

Mobs Enhancement Addon V0.1.2

24 Oct 08:22
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Pre-release

-Fixed an issue where mobs target incorrectly
-Fixed an issue where Minecraft crashes when a creeper is blown up by another creeper
-Fixed an issue where zombies without a held item crash the game when trying to attack
-Fixed an issue where bow skeletons try to move to the target for 1 second after targeting
-Added a cooldown for zombies' block breaking behaviour
-Added spawner revenge

Mobs Enhancement Addon V0.1.1

22 Oct 15:31
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Pre-release

-Fixed an issue where Minecraft crashes
-Decreased deviation of skeletons' ranged attacks
-Increased the target sense range of mobs

Mobs Enhancement Addon V0.1.0

22 Oct 10:34
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Pre-release

First release for BTW CE 2.1.1.