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Force singleton init, fix patch, adjust for new DA
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## Changes 🌽 | ||
- Update FLK | ||
- Fixed **Fire Resistance** not calculating correctly. | ||
- Using the latest data-attributes with a supplied "stock" data-pack. | ||
- You can clear your config if you wish to use stock, or keep your config with all the entries. | ||
- Applied a patch for missing id's, which is an edge-case (will be labeled `unresolved:id`). |
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171 changes: 0 additions & 171 deletions
171
src/main/kotlin/com/bibireden/playerex/api/attribute/DefaultAttributeImpl.kt
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src/main/resources/data/playerex/data_attributes/entity_types/stock.json
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{ | ||
"entries": { | ||
"minecraft:player": { | ||
"playerex:level": 0.0, | ||
"playerex:constitution": 0.0, | ||
"playerex:strength": 0.0, | ||
"playerex:dexterity": 0.0, | ||
"playerex:intelligence": 0.0, | ||
"playerex:luckiness": 0.0, | ||
"playerex:evasion": 0.0, | ||
"playerex:lifesteal": 0.0, | ||
"playerex:focus": 0.0, | ||
"playerex:health_regeneration": 0.0, | ||
"playerex:heal_amplification": 0.0, | ||
"playerex:melee_crit_damage": 0.0, | ||
"playerex:melee_crit_chance": 0.0, | ||
"playerex:ranged_crit_damage": 0.0, | ||
"playerex:ranged_crit_chance": 0.0, | ||
"playerex:fire_resistance": 0.0, | ||
"playerex:freeze_resistance": 0.0, | ||
"playerex:lightning_resistance": 0.0, | ||
"playerex:poison_resistance": 0.0, | ||
"playerex:wither_resistance": 0.0, | ||
"playerex:breaking_speed": 1.0, | ||
"playerex:enchanting": 0.0, | ||
"playerex:logging": 0.0, | ||
"playerex:alchemy": 0.0, | ||
"playerex:fishing": 0.0, | ||
"playerex:mining": 0.0, | ||
"playerex:smithing": 0.0, | ||
"playerex:farming": 0.0 | ||
} | ||
} | ||
} |
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