Releases: BareMinimumStudios/playerex
Releases · BareMinimumStudios/playerex
4.0.0+1.20.1-beta.5
Changes 🌽
- Added "Item Breaking" mechanic
- Added config option for Item Breaking
4.0.0+1.20.1-beta.4
Changes 🌽
- Reconciled connector based issue where old player data did not transfer over to a new player.
- Updated the modded datapack to apply some attributes properly to scale.
4.0.0+1.20.1-beta.3
Changes 🌽
- Fixed yet another potential
NullPointerException
when registering a modded menu.
4.0.0+1.20.1-beta.2
Changes 🌽
- Resolved issues with namespaces and a potential
NullPointerException
when registering a modded menu.
4.0.0+1.20.1-beta.1
Additions 🍎
- Added the ability to customize the color of the label (default is still gold).
Changes 🌽
- The UI has gone through a breaking change. recent alpha builds of WizardEX will not work with this version, though
alpha.3
will. - Switching to the beta channel as most components of the mod are stable.
- Required changes before release is the UI and re-adjusting the config for the last time.
- Rebalanced knockback resistance to a proper 1% gain and displayed it properly.
- Added author & contributor information according to who assisted in the development of the project's codebase.
- Fixed
lifesteal
attribute not applying to attacker(s). - Fixed refund issues on the screen.
Later Objectives ⚡
- Fixing tooltips
- Adjusting more attributes
4.0.0+1.20.1-alpha.14
Changes 🌽
- Using the latest data-attributes with a supplied "stock" data-pack.
- You can clear your config if you wish to use stock, or keep your config with all the entries.
- Applied a patch for missing id's, which is an edge-case (will be labeled
unresolved:id
).
4.0.0+1.20.1-alpha.13
Changes 🌽
- Update FLK
- Fixed Fire Resistance not calculating correctly.
3.7.3+1.20.1
⚙️ Changes
- Resolved rendering issue that caused a CTD on menu.
- Removed vanity color from the original author.
3.7.2+1.20.1
⚙️ Changes
- Brigadier Commands for
reset
&reset_all
have been modified.- They will reset the stats of the player regardless of the configuration.
- Thus, a new argument has been created called
retain
. It is applied to these commands, and is fully optional. It allows you to choose how much of a percentage of stats you want to keep for the provided player(s). - Example:
/playerex reset <player_name> 50
will retain 50% of the player's stats.
3.7.1+1.20.1
Changelog
🔨 Fixes
- Resolved damage that goes to
Infinity
, or areNaN
which would have been applied to theplayerex:lifesteal
attribute, and corrupted its value.